WebGLRenderingContext.isEnabled() - Web APIs 编辑

The WebGLRenderingContext.isEnabled() method of the WebGL API tests whether a specific WebGL capability is enabled or not for this context.

By default, all capabilities except gl.DITHER are disabled.

Syntax

GLboolean gl.isEnabled(cap);

Parameters

cap
A GLenum specifying which WebGL capability to test. Possible values:
ConstantDescription
gl.BLENDBlending of the computed fragment color values. See WebGLRenderingContext.blendFunc().
gl.CULL_FACECulling of polygons. See WebGLRenderingContext.cullFace().
gl.DEPTH_TESTDepth comparisons and updates to the depth buffer. See WebGLRenderingContext.depthFunc().
gl.DITHERDithering of color components before they get written to the color buffer.
gl.POLYGON_OFFSET_FILLAdding an offset to depth values of polygon's fragments. See WebGLRenderingContext.polygonOffset().
gl.SAMPLE_ALPHA_TO_COVERAGEComputation of a temporary coverage value determined by the alpha value.
gl.SAMPLE_COVERAGEANDing the fragment's coverage with the temporary coverage value. See WebGLRenderingContext.sampleCoverage().
gl.SCISSOR_TESTScissor test that discards fragments that are outside of the scissor rectangle. See WebGLRenderingContext.scissor().
gl.STENCIL_TESTStencil testing and updates to the stencil buffer. See WebGLRenderingContext.stencilFunc().
When using a WebGL 2 context, the following values are available additionally:
ConstantDescription
gl.RASTERIZER_DISCARDPrimitives are discarded immediately before the rasterization stage, but after the optional transform feedback stage. gl.clear() commands are ignored.

Return value

A GLboolean indicating if the capability cap is enabled (true), or not (false).

Examples

gl.isEnabled(gl.STENCIL_TEST);
// false

To activate or deactivate a specific capability, use the WebGLRenderingContext.enable() and  WebGLRenderingContext.disable() methods:

gl.enable(gl.STENCIL_TEST);
gl.disable(gl.STENCIL_TEST);

Specifications

SpecificationStatusComment
WebGL 1.0
The definition of 'isEnabled' in that specification.
RecommendationInitial definition for WebGL.
OpenGL ES 2.0
The definition of 'glIsEnabled' in that specification.
StandardMan page of the (similar) OpenGL ES 2.0 API.
WebGL 2.0
The definition of 'isEnabled' in that specification.
Editor's DraftUpdated definition for WebGL 2.
OpenGL ES 3.0
The definition of 'glIsEnabled' in that specification.
StandardMan page of the (similar) OpenGL ES 3.0 API.

Browser compatibility

BCD tables only load in the browser

See also

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