WEBGL_draw_buffers.drawBuffersWEBGL() - Web APIs 编辑
The WEBGL_draw_buffers.drawBuffersWEBGL()
method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
This method is part of the WEBGL_draw_buffers
extension.
Note: When using WebGL2
, this method is available as gl.drawBuffers()
by default and the constants are named gl.COLOR_ATTACHMENT1
etc. without the "WEBGL" suffix.
Syntax
void gl.getExtension('WEBGL_draw_buffers').drawBuffersWEBGL(buffers);
Parameters
- buffers
- An
Array
ofGLenum
constants defining drawing buffers. Possible values:gl.NONE
: The fragment shader is not written to any color buffer.gl.BACK
: The fragment shader is written to the back color buffer.ext.COLOR_ATTACHMENT0_WEBGL
The fragment shader is written the nth color attachment of the framebuffer.ext.COLOR_ATTACHMENT1_WEBGL
ext.COLOR_ATTACHMENT2_WEBGL
ext.COLOR_ATTACHMENT3_WEBGL
ext.COLOR_ATTACHMENT4_WEBGL
ext.COLOR_ATTACHMENT5_WEBGL
ext.COLOR_ATTACHMENT6_WEBGL
ext.COLOR_ATTACHMENT7_WEBGL
ext.COLOR_ATTACHMENT8_WEBGL
ext.COLOR_ATTACHMENT9_WEBGL
ext.COLOR_ATTACHMENT10_WEBGL
ext.COLOR_ATTACHMENT11_WEBGL
ext.COLOR_ATTACHMENT12_WEBGL
ext.COLOR_ATTACHMENT13_WEBGL
ext.COLOR_ATTACHMENT14_WEBGL
ext.COLOR_ATTACHMENT15_WEBGL
Return value
None.
Examples
See WEBGL_draw_buffers
for more context with this example code.
ext.drawBuffersWEBGL([
ext.COLOR_ATTACHMENT0_WEBGL, // gl_FragData[0]
ext.COLOR_ATTACHMENT1_WEBGL, // gl_FragData[1]
ext.COLOR_ATTACHMENT2_WEBGL, // gl_FragData[2]
ext.COLOR_ATTACHMENT3_WEBGL // gl_FragData[3]
]);
Specifications
Specification | Status | Comment |
---|---|---|
WEBGL_draw_buffers The definition of 'WEBGL_draw_buffers' in that specification. | Recommendation | Initial definition. |
OpenGL ES 3.0 The definition of 'glDrawBuffers' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
BCD tables only load in the browser
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
See also
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