ANGLE_instanced_arrays - Web APIs 编辑
The ANGLE_instanced_arrays
extension is part of the WebGL API and allows to draw the same object, or groups of similar objects multiple times, if they share the same vertex data, primitive count and type.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Availability: This extension is only available to WebGL1 contexts. In WebGL2, the functionality of this extension is available on the WebGL2 context by default and the constants and methods are available without the "ANGLE
" suffix.
Despite the name "ANGLE", this extension works on any device if the hardware supports it and not just on Windows when using the ANGLE library. "ANGLE" just indicates that this extension has been written by the ANGLE library authors.
Constants
This extension exposes one new constant, which can be used in the gl.getVertexAttrib()
method:
ext.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
- Returns a
GLint
describing the frequency divisor used for instanced rendering when used in thegl.getVertexAttrib()
as thepname
parameter.
Methods
This extension exposes three new methods.
ext.drawArraysInstancedANGLE()
Behaves identically to
gl.drawArrays()
except that multiple instances of the range of elements are executed, and the instance advances for each iteration.ext.drawElementsInstancedANGLE()
Behaves identically to
gl.drawElements()
except that multiple instances of the set of elements are executed and the instance advances between each set.ext.vertexAttribDivisorANGLE()
Modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives with
ext.drawArraysInstancedANGLE()
andext.drawElementsInstancedANGLE()
.
Examples
Enabling the extension:
var ext = gl.getExtension('ANGLE_instanced_arrays');
Specifications
Specification | Status | Comment |
---|---|---|
ANGLE_instanced_arrays The definition of 'ANGLE_instanced_arrays' in that specification. | Recommendation | Initial definition. |
Browser compatibility
BCD tables only load in the browser
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
See also
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论