Symbol - JavaScript 编辑
The data type symbol is a primitive data type. The Symbol()
function returns a value of type symbol, has static properties that expose several members of built-in objects, has static methods that expose the global symbol registry, and resembles a built-in object class, but is incomplete as a constructor because it does not support the syntax "new Symbol()
".
Every symbol value returned from Symbol()
is unique. A symbol value may be used as an identifier for object properties; this is the data type's primary purpose, although other use-cases exist, such as enabling opaque data types, or serving as an implementation-supported unique identifier in general. Some further explanation about purpose and usage can be found in the glossary entry for Symbol.
Description
To create a new primitive symbol, you write Symbol()
with an optional string as its description:
let sym1 = Symbol()
let sym2 = Symbol('foo')
let sym3 = Symbol('foo')
The above code creates three new symbols. Note that Symbol("foo")
does not coerce the string "foo"
into a symbol. It creates a new symbol each time:
Symbol('foo') === Symbol('foo') // false
The following syntax with the new
operator will throw a TypeError
:
let sym = new Symbol() // TypeError
This prevents authors from creating an explicit Symbol
wrapper object instead of a new symbol value and might be surprising as creating explicit wrapper objects around primitive data types is generally possible (for example, new Boolean
, new String
and new Number
).
If you really want to create a Symbol
wrapper object, you can use the Object()
function:
let sym = Symbol('foo')
typeof sym // "symbol"
let symObj = Object(sym)
typeof symObj // "object"
Shared symbols in the global symbol registry
The above syntax using the Symbol()
function will not create a global symbol that is available in your whole codebase. To create symbols available across files and even across realms (each of which has its own global scope), use the methods Symbol.for()
and Symbol.keyFor()
to set and retrieve symbols from the global symbol registry.
Finding symbol properties on objects
The method Object.getOwnPropertySymbols()
returns an array of symbols and lets you find symbol properties on a given object. Note that every object is initialized with no own symbol properties, so that this array will be empty unless you've set symbol properties on the object.
Constructor
Symbol()
- Creates a new
Symbol
object. It is incomplete as a constructor because it does not support the syntax "new Symbol()
".
Static properties
Symbol.asyncIterator
- A method that returns the default AsyncIterator for an object. Used by
for await...of
. Symbol.hasInstance
- A method determining if a constructor object recognizes an object as its instance. Used by
instanceof
. Symbol.isConcatSpreadable
- A Boolean value indicating if an object should be flattened to its array elements. Used by
Array.prototype.concat()
. Symbol.iterator
- A method returning the default iterator for an object. Used by
for...of
. Symbol.match
- A method that matches against a string, also used to determine if an object may be used as a regular expression. Used by
String.prototype.match()
. Symbol.matchAll
- A method that returns an iterator, that yields matches of the regular expression against a string. Used by
String.prototype.matchAll()
. Symbol.replace
- A method that replaces matched substrings of a string. Used by
String.prototype.replace()
. Symbol.search
- A method that returns the index within a string that matches the regular expression. Used by
String.prototype.search()
. Symbol.split
- A method that splits a string at the indices that match a regular expression. Used by
String.prototype.split()
. Symbol.species
- A constructor function that is used to create derived objects.
Symbol.toPrimitive
- A method converting an object to a primitive value.
Symbol.toStringTag
- A string value used for the default description of an object. Used by
Object.prototype.toString()
. Symbol.unscopables
- An object value of whose own and inherited property names are excluded from the
with
environment bindings of the associated object.
Static methods
Symbol.for(key)
- Searches for existing symbols with the given
key
and returns it if found. Otherwise a new symbol gets created in the global symbol registry withkey
. Symbol.keyFor(sym)
- Retrieves a shared symbol key from the global symbol registry for the given symbol.
Instance properties
Symbol.prototype.description
- A read-only string containing the description of the symbol.
Instance methods
Symbol.prototype.toSource()
- Returns a string containing the source of the
Symbol
object. Overrides theObject.prototype.toSource()
method. Symbol.prototype.toString()
- Returns a string containing the description of the Symbol. Overrides the
Object.prototype.toString()
method. Symbol.prototype.valueOf()
- Returns the primitive value of the
Symbol
object. Overrides theObject.prototype.valueOf()
method. Symbol.prototype[@@toPrimitive]
- Returns the primitive value of the
Symbol
object.
Examples
Using the typeof operator with symbols
The typeof
operator can help you to identify symbols.
typeof Symbol() === 'symbol'
typeof Symbol('foo') === 'symbol'
typeof Symbol.iterator === 'symbol'
Symbol type conversions
Some things to note when working with type conversion of symbols.
- When trying to convert a symbol to a number, a
TypeError
will be thrown
(e.g.+sym
orsym | 0
). - When using loose equality,
Object(sym) == sym
returnstrue
. Symbol("foo") + "bar"
throws aTypeError
(can't convert symbol to string). This prevents you from silently creating a new string property name from a symbol, for example.- The "safer"
String(sym)
conversion works like a call toSymbol.prototype.toString()
with symbols, but note thatnew String(sym)
will throw.
Symbols and for...in iteration
Symbols are not enumerable in for...in
iterations. In addition, Object.getOwnPropertyNames()
will not return symbol object properties, however, you can use Object.getOwnPropertySymbols()
to get these.
let obj = {}
obj[Symbol('a')] = 'a'
obj[Symbol.for('b')] = 'b'
obj['c'] = 'c'
obj.d = 'd'
for (let i in obj) {
console.log(i) // logs "c" and "d"
}
Symbols and JSON.stringify()
Symbol-keyed properties will be completely ignored when using JSON.stringify()
:
JSON.stringify({[Symbol('foo')]: 'foo'})
// '{}'
For more details, see JSON.stringify()
.
Symbol wrapper objects as property keys
When a Symbol wrapper object is used as a property key, this object will be coerced to its wrapped symbol:
let sym = Symbol('foo')
let obj = {[sym]: 1}
obj[sym] // 1
obj[Object(sym)] // still 1
Specifications
Specification |
---|
ECMAScript (ECMA-262) The definition of 'Symbol' in that specification. |
Browser compatibility
BCD tables only load in the browser
See also
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