VRLayerInit - Web APIs 编辑
Experimental
This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The VRLayerInit
interface (dictionary) of the WebVR API represents a content layer (an HTMLCanvasElement
or OffscreenCanvas
) that you want to present in a VR display.
You can retrieve VRLayerInit
objects using VRDisplay.getLayers()
, and present them using the VRDisplay.requestPresent()
method.
Properties
VRLayerInit.leftBounds
- Defines the left texture bounds of the canvas whose contents will be presented by the
VRDisplay
. VRLayerInit.rightBounds
- Defines the right texture bounds of the canvas whose contents will be presented by the
VRDisplay
. VRLayerInit.source
- Defines the canvas whose contents will be presented by the
VRDisplay
whenVRDisplay.submitFrame()
is called.
Examples
// currently returns an empty array
var layers = vrDisplay.getLayers();
if(navigator.getVRDisplays) {
console.log('WebVR 1.1 supported');
// Then get the displays attached to the computer
navigator.getVRDisplays().then(function(displays) {
// If a display is available, use it to present the scene
if(displays.length > 0) {
vrDisplay = displays[0];
console.log('Display found');
// Starting the presentation when the button is clicked: It can only be called in response to a user gesture
btn.addEventListener('click', function() {
vrDisplay.requestPresent([{ source: canvas }]).then(function() {
console.log('Presenting to WebVR display');
// Here it returns an array of VRLayerInit objects
var layers = vrDisplay.getLayers();
...
});
});
}
});
}
VRLayerInit
objects look something like this:
{
leftBounds : [ ... ],
rightBounds: [ ... ],
source: canvasReference
}
Note: The canvasReference
refers to the <canvas>
element itself, not the WebGL context associated with the canvas. The other two members are arrays
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'VRLayerInit' in that specification. | Draft | Initial definition |
Browser compatibility
BCD tables only load in the browser
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
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