EXT_shader_texture_lod - Web APIs 编辑

The EXT_shader_texture_lod extension is part of the WebGL API and adds additional texture functions to the OpenGL ES Shading Language which provide the shader writer with explicit control of LOD (Level of detail).

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Availability: This extension is only available to WebGL1 contexts. In WebGL2, the functionality of this extension is available on the WebGL2 context by default. It requires GLSL #version 300 es.

GLSL built-in functions

The following new functions can be used in GLSL shader code, if this extension is enabled:

vec4 texture2DLodEXT(sampler2D sampler, vec2 coord, float lod)
vec4 texture2DProjLodEXT(sampler2D sampler, vec3 coord, float lod)
vec4 texture2DProjLodEXT(sampler2D sampler, vec4 coord, float lod)
vec4 textureCubeLodEXT(samplerCube sampler, vec3 coord, float lod)
vec4 texture2DGradEXT(sampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy)
vec4 texture2DProjGradEXT(sampler2D sampler, vec3 P, vec2 dPdx, vec2 dPdy)
vec4 texture2DProjGradEXT(sampler2D sampler, vec4 P, vec2 dPdx, vec2 dPdy)
vec4 textureCubeGradEXT(samplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy)

Examples

Enabling the extensions:

gl.getExtension('EXT_shader_texture_lod');

Shader code that avoids artifacts when wrapping texture coordinates:

<script type="x-shader/x-fragment">
#extension GL_EXT_shader_texture_lod : enable
#extension GL_OES_standard_derivatives : enable

uniform sampler2D myTexture;
varying vec2 texcoord;

void main(){
  gl_FragColor = texture2DGradEXT(myTexture, mod(texcoord, vec2(0.1, 0.5)),
                                  dFdx(texcoord), dFdy(texcoord));
}
</script>

Specifications

SpecificationStatusComment
EXT_shader_texture_lod
The definition of 'EXT_shader_texture_lod' in that specification.
RecommendationInitial definition.

Browser compatibility

BCD tables only load in the browser

See also

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。
列表为空,暂无数据

词条统计

浏览:60 次

字数:4119

最后编辑:6 年前

编辑次数:0 次

    我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
    原文