<feTurbulence> - SVG: Scalable Vector Graphics 编辑
The <feTurbulence>
SVG filter primitive creates an image using the Perlin turbulence function. It allows the synthesis of artificial textures like clouds or marble. The resulting image will fill the entire filter primitive subregion.
Usage context
Categories | Filter primitive element |
---|---|
Permitted content | Any number of the following elements, in any order:<animate> , <set> |
Attributes
Global attributes
Specific attributes
DOM Interface
This element implements the SVGFETurbulenceElement
interface.
Example
<svg width="200" height="200" viewBox="0 0 220 220"
xmlns="http://www.w3.org/2000/svg">
<filter id="displacementFilter">
<feTurbulence type="turbulence" baseFrequency="0.05"
numOctaves="2" result="turbulence"/>
<feDisplacementMap in2="turbulence" in="SourceGraphic"
scale="50" xChannelSelector="R" yChannelSelector="G"/>
</filter>
<circle cx="100" cy="100" r="100"
style="filter: url(#displacementFilter)"/>
</svg>
Specifications
Specification | Status | Comment |
---|---|---|
Filter Effects Module Level 1 The definition of '<feTurbulence>' in that specification. | Working Draft | No change |
Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of '<feTurbulence>' in that specification. | Recommendation | Initial definition |
Browser compatibility
BCD tables only load in the browser
See also
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