<feDisplacementMap> - SVG: Scalable Vector Graphics 编辑
The <feDisplacementMap>
SVG filter primitive uses the pixel values from the image from in2
to spatially displace the image from in
.
The formula for the transformation looks like this:
P'(x,y) ← P( x + scale * (XC(x,y) - 0.5), y + scale * (YC(x,y) - 0.5))
where P(x,y)
is the input image, in
, and P'(x,y)
is the destination. XC(x,y)
and YC(x,y)
are the component values of the channel designated by xChannelSelector
and yChannelSelector
.
Usage context
Categories | Filter primitive element |
---|---|
Permitted content | Any number of the following elements, in any order:<animate> , <set> |
Attributes
Global attributes
Specific attributes
DOM Interface
This element implements the SVGFEDisplacementMapElement
interface.
Example
<svg width="200" height="200" viewBox="0 0 220 220"
xmlns="http://www.w3.org/2000/svg">
<filter id="displacementFilter">
<feTurbulence type="turbulence" baseFrequency="0.05"
numOctaves="2" result="turbulence"/>
<feDisplacementMap in2="turbulence" in="SourceGraphic"
scale="50" xChannelSelector="R" yChannelSelector="G"/>
</filter>
<circle cx="100" cy="100" r="100"
style="filter: url(#displacementFilter)"/>
</svg>
Specifications
Specification | Status | Comment |
---|---|---|
Filter Effects Module Level 1 The definition of '<feDisplacementMap>' in that specification. | Working Draft | No changes |
Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of '<feDisplacementMap>' in that specification. | Recommendation | Initial definition |
Browser compatibility
BCD tables only load in the browser
See also
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