WebGLRenderingContext.getVertexAttribOffset() - Web APIs 编辑
The WebGLRenderingContext.getVertexAttribOffset()
method of the WebGL API returns the address of a specified vertex attribute.
Syntax
GLintptr gl.getVertexAttribOffset(index, pname);
Parameters
- index
- A
GLuint
specifying the index of the vertex attribute. - pname
- A
GLenum
which must begl.VERTEX_ATTRIB_ARRAY_POINTER
.
Return value
A GLintptr
indicating the address of the vertex attribute.
Examples
gl.getVertexAttribOffset(i, gl.VERTEX_ATTRIB_ARRAY_POINTER);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getVertexAttribOffset' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetVertexAttribPointerv' in that specification. | Standard | Man page of the OpenGL API. |
Browser compatibility
BCD tables only load in the browser
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
See also
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