WebGLRenderingContext.getRenderbufferParameter() - Web APIs 编辑

The WebGLRenderingContext.getRenderbufferParameter() method of the WebGL API returns information about the renderbuffer.

Syntax

any gl.getRenderbufferParameter(target, pname);

Parameters

target
A Glenum specifying the target renderbuffer object. Possible values:
  • gl.RENDERBUFFER: Buffer data storage for single images in a renderable internal format.
pname
A Glenum specifying the information to query. Possible values:
  • gl.RENDERBUFFER_WIDTH: Returns a GLint indicating the width of the image of the currently bound renderbuffer.
  • gl.RENDERBUFFER_HEIGHT: Returns a GLint indicating the height of the image of the currently bound renderbuffer.
  • gl.RENDERBUFFER_INTERNAL_FORMAT: Returns a GLenum indicating the internal format of the currently bound renderbuffer. The default is gl.RGBA4. Possible return values:
    • gl.RGBA4: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits.
    • gl.RGB565: 5 red bits, 6 green bits, 5 blue bits. 
    • gl.RGB5_A1: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit.
    • gl.DEPTH_COMPONENT16: 16 depth bits.
    • gl.STENCIL_INDEX8: 8 stencil bits.
  • gl.RENDERBUFFER_GREEN_SIZE: Returns a GLint that is the resolution size (in bits) for the green color.
  • gl.RENDERBUFFER_BLUE_SIZE: Returns a GLint that is the resolution size (in bits) for the blue color.
  • gl.RENDERBUFFER_RED_SIZE: Returns a GLint that is the resolution size (in bits) for the red color.
  • gl.RENDERBUFFER_ALPHA_SIZE: Returns a GLint that is the resolution size (in bits) for the alpha component.
  • gl.RENDERBUFFER_DEPTH_SIZE: Returns a GLint that is the resolution size (in bits) for the depth component.
  • gl.RENDERBUFFER_STENCIL_SIZE: Returns a GLint that is the resolution size (in bits) for the stencil component.
  • When using a WebGL 2 context, the following value is available additionally:
    • gl.RENDERBUFFER_SAMPLES: Returns a GLint indicating the number of samples of the image of the currently bound renderbuffer.

Return value

Depends on the requested information (as specified with pname). Either a GLint or a GLenum.

Examples

gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH);

Specifications

SpecificationStatusComment
WebGL 1.0
The definition of 'getRenderbufferParameter' in that specification.
RecommendationInitial definition for WebGL.
OpenGL ES 2.0
The definition of 'glGetRenderbufferParameteriv' in that specification.
StandardMan page of the (similar) OpenGL API.
WebGL 2.0
The definition of 'getRenderbufferParameter' in that specification.
Editor's DraftUpdated definition for WebGL 2.
OpenGL ES 3.0
The definition of 'glGetRenderbufferParameteriv' in that specification.
StandardMan page of the (similar) OpenGL ES 3 API.

Adds a new pname value:
gl.RENDERBUFFER_SAMPLES

Browser compatibility

BCD tables only load in the browser

See also

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。
列表为空,暂无数据

词条统计

浏览:135 次

字数:7945

最后编辑:7年前

编辑次数:0 次

    我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
    原文