WebGLRenderingContext.getError() - Web APIs 编辑

The WebGLRenderingContext.getError() method of the WebGL API returns error information.

Syntax

GLenum gl.getError();

Parameters

None.

Return value

ConstantDescription
gl.NO_ERRORNo error has been recorded. The value of this constant is 0.
gl.INVALID_ENUMAn unacceptable value has been specified for an enumerated argument. The command is ignored and the error flag is set.
gl.INVALID_VALUEA numeric argument is out of range. The command is ignored and the error flag is set.
gl.INVALID_OPERATIONThe specified command is not allowed for the current state. The command is ignored and the error flag is set.
gl.INVALID_FRAMEBUFFER_OPERATIONThe currently bound framebuffer is not framebuffer complete when trying to render to or to read from it.
gl.OUT_OF_MEMORYNot enough memory is left to execute the command.
gl.CONTEXT_LOST_WEBGLIf the WebGL context is lost, this error is returned on the first call to getError. Afterwards and until the context has been restored, it returns gl.NO_ERROR.

Examples

gl.getError(); // gl.NO_ERROR (0)

gl.enable(gl.FOOBAR);
gl.getError(); // gl.INVALID_ENUM;

Specifications

SpecificationStatusComment
WebGL 1.0
The definition of 'getError' in that specification.
RecommendationInitial definition.
OpenGL ES 2.0
The definition of 'glGetError' in that specification.
StandardMan page of the OpenGL API.

Browser compatibility

BCD tables only load in the browser

See also

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