WebGLRenderingContext.getError() - Web APIs 编辑
The WebGLRenderingContext.getError()
method of the WebGL API returns error information.
Syntax
GLenum gl.getError();
Parameters
None.
Return value
Constant | Description |
---|---|
gl.NO_ERROR | No error has been recorded. The value of this constant is 0. |
gl.INVALID_ENUM | An unacceptable value has been specified for an enumerated argument. The command is ignored and the error flag is set. |
gl.INVALID_VALUE | A numeric argument is out of range. The command is ignored and the error flag is set. |
gl.INVALID_OPERATION | The specified command is not allowed for the current state. The command is ignored and the error flag is set. |
gl.INVALID_FRAMEBUFFER_OPERATION | The currently bound framebuffer is not framebuffer complete when trying to render to or to read from it. |
gl.OUT_OF_MEMORY | Not enough memory is left to execute the command. |
gl.CONTEXT_LOST_WEBGL | If the WebGL context is lost, this error is returned on the first call to getError . Afterwards and until the context has been restored, it returns gl.NO_ERROR . |
Examples
gl.getError(); // gl.NO_ERROR (0)
gl.enable(gl.FOOBAR);
gl.getError(); // gl.INVALID_ENUM;
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getError' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetError' in that specification. | Standard | Man page of the OpenGL API. |
Browser compatibility
BCD tables only load in the browser
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
See also
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论