WebGL2RenderingContext.resumeTransformFeedback() - Web APIs 编辑
The WebGL2RenderingContext.resumeTransformFeedback()
method of the WebGL 2 API resumes a transform feedback operation.
Syntax
void gl.resumeTransformFeedback();
Parameters
None.
Return value
None.
Examples
var transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
gl.beginTransformFeedback(gl.TRIANGLES);
gl.pauseTransformFeedback();
//...
gl.resumeTransformFeedback();
gl.drawArrays(gl.TRIANGLES, 0, 3);
gl.endTransformFeedback();
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'resumeTransformFeedback' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glResumeTransformFeedback' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Browser compatibility
BCD tables only load in the browser
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
See also
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