WEBGL_lose_context.loseContext() - Web APIs 编辑
The WEBGL_lose_context.loseContext() method is part of the WebGL API and allows you to simulate losing the context of a WebGLRenderingContext
context.
It triggers the steps described in the WebGL specification for handling context lost. The context will remain lost until WEBGL_lose_context.restoreContext()
is called.
Syntax
gl.getExtension('WEBGL_lose_context').loseContext();
Examples
With this method, you can simulate the webglcontextlost
event:
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextlost', function(e) {
console.log(e);
}, false);
gl.getExtension('WEBGL_lose_context').loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
Specifications
Specification | Status | Comment |
---|---|---|
WEBGL_lose_context The definition of 'WEBGL_lose_context.loseContext' in that specification. | Recommendation | Initial definition. |
Browser compatibility
BCD tables only load in the browser
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
See also
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