PannerNode.positionX - Web APIs 编辑
The positionX
property of the PannerNode
interface specifies the X coordinate of the audio source's position in 3D Cartesian coordinates, corresponding to the horizontal axis (left-right).
The complete vector is defined by the position of the audio source, given as (positionX
, positionY
, positionZ
), and the orientation of the audio source (that is, the direction in which it's facing), given as (orientationX
, orientationY
, orientationZ
).
Depending on the directionality of the sound (as specified using the attributes coneInnerAngle
, coneOuterAngle
, and codeOuterGain
), the orientation of the sound may alter the perceived volume of the sound as it's being played. If the sound is pointing toward the listener, it will be louder than if the sound is pointed away from the listener.
The AudioParam
contained by this property is read only; however, you can still change the value of the parameter by assigning a new value to its AudioParam.value
property.
Syntax
var positionX = PannerNode.positionX; PannerNode.positionX.value = newPositionX;
Value
An AudioParam
whose value
is the X coordinate of the audio source's position, in 3D Cartesian coordinates. The default value is 0.
Example
The following example starts an oscillator, and pans it to the left after 1 second, to the right after 2 seconds, and back to the center after 3 seconds.
const context = new AudioContext();
const osc = new OscillatorNode(context);
const panner = new PannerNode(context);
panner.positionX.setValueAtTime(-1, context.currentTime + 1);
panner.positionX.setValueAtTime(1, context.currentTime + 2);
panner.positionX.setValueAtTime(0, context.currentTime + 3);
osc.connect(panner)
.connect(context.destination);
osc.start(0);
Specifications
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'positionX' in that specification. | Working Draft |
Browser compatibility
BCD tables only load in the browser
See also
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