OES_fbo_render_mipmap - Web APIs 编辑
The OES_fbo_render_mipmap
extension is part of the WebGL API and makes it possible to attach any level of a texture to a framebuffer object.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Availability: This extension is only available to WebGL 1.
In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.
Examples
See the sample code in the Khronos specification.
Specifications
Specification | Status |
---|---|
OES_fbo_render_mipmap | Draft |
Browser compatibility
BCD tables only load in the browser
See also
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论