nsIServerSocket 编辑
The nsIServerSocket
interface implements a server socket that can accept incoming connections.
netwerk/base/public/nsIServerSocket.idl
Scriptable Please add a summary to this article. Last changed in Gecko 1.6Inherits from: nsISupports
Implemented by: @mozilla.org/network/server-socket;1
. To create an instance, use:
var serverSocket = Components.classes["@mozilla.org/network/server-socket;1"] .createInstance(Components.interfaces.nsIServerSocket);
Method overview
void init(in long aPort, in boolean aLoopbackOnly, in long aBackLog); |
void initWithAddress([const] in PRNetAddrPtr aAddr, in long aBackLog); Native code only! |
void close(); |
void asyncListen(in |
PRNetAddr getAddress(); Native code only! |
Attributes
Attribute | Type | Description |
port | long | Returns the port of this server socket. Read only. |
Methods
asyncListen()
This method puts the server socket in the listening state. It will asynchronously listen for and accept client connections. The listener will be notified once for each client connection that is accepted. The listener's onSocketAccepted()
method will be called on the same thread that called asyncListen()
(the calling thread must have an nsIEventTarget
).
The listener will be passed a reference to an already connected socket transport (nsISocketTransport
). See nsIServerSocketListener
for more details.
void asyncListen( in nsIServerSocketListener aListener );
Parameters
aListener
- The listener to be notified when client connections are accepted.
close()
This method closes a server socket. This does not affect already connected client sockets (i.e., the nsISocketTransport
instances created from this server socket). This will cause the onStopListening
event to asynchronously fire with a status of NS_BINDING_ABORTED
.
void close();
Parameters
None.
Native code only!getAddress
Returns the address to which this server socket is bound. Since a server socket may be bound to multiple network devices, this address may not necessarily be specific to a single network device. In the case of an IP socket, the IP address field would be zeroed out to indicate a server socket bound to all network devices. Therefore, this method cannot be used to determine the IP address of the local system. See nsIDNSService.myHostName()
if this is what you need.
PRNetAddr getAddress();
Parameters
None.
Return value
The network address to which the socket is bound.
init()
Initializes a server socket.
void init( in long aPort, in boolean aLoopbackOnly, in long aBackLog );
Parameters
aPort
- The port of the server socket. Pass -1 to indicate no preference, and a port will be selected automatically.
aLoopbackOnly
- If
true
, the server socket will only respond to connections on the local loopback interface. Otherwise, it will accept connections from any interface. To specify a particular network interface, useinitWithAddress()
. aBackLog
- The maximum length to which the queue of pending connections may grow. This parameter may be silently limited by the operating system. Pass -1 to use the default value. The default value is 5.
initWithAddress
This method initializes a server socket and binds it to a particular local address (and hence a particular local network interface).
void initWithAddress( [const] in PRNetAddrPtr aAddr, in long aBackLog );
Parameters
aAddr
- The address to which this server socket should be bound.
aBackLog
- The maximum length the queue of pending connections may grow to. This parameter may be silently limited by the operating system. Pass -1 to use the default value. The default value is 5.
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论