VRDisplay.requestAnimationFrame() - Web API 接口参考 编辑
这是一个实验中的功能
此功能某些浏览器尚在开发中,请参考浏览器兼容性表格以得到在不同浏览器中适合使用的前缀。由于该功能对应的标准文档可能被重新修订,所以在未来版本的浏览器中该功能的语法和行为可能随之改变。
The requestAnimationFrame()
method of the VRDisplay
interface is a special implementation of Window.requestAnimationFrame
containing a callback function that will be called every time a new frame of the VRDisplay
presentation is rendered:
- When the
VRDisplay
is not presenting a scene, this is functionally equivalent toWindow.requestAnimationFrame
. - When the VRDisplay is presenting, the callback is called at the native refresh rate of the
VRDisplay
.
Syntax
var handle = vrDisplayInstance.requestAnimationFrame(callback);
Parameters
- callback
- A callback function that will be called every time a new frame of the
VRDisplay
presentation is rendered.
Return value
A long representing the handle of the requestAnimationFrame()
call. This can then be passed to a VRDisplay.cancelAnimationFrame()
call to unregister the callback.
Examples
TBD.
Specifications
Specification | Status | Comment |
---|---|---|
Unknown requestAnimationFrame() | Unknown | Initial definition |
Browser compatibility
We're converting our compatibility data into a machine-readable JSON format. This compatibility table still uses the old format, because we haven't yet converted the data it contains. Find out how you can help!Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | 未实现 | 未实现 | 未实现 |
Feature | Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|
Basic support | 未实现 | (Yes) | 未实现 | 未实现 | 未实现 | 未实现 |
See also
- WebVR API homepage.
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
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