SVGMatrix - Web API 接口参考 编辑

已废弃
该特性已经从 Web 标准中删除,虽然一些浏览器目前仍然支持它,但也许会在未来的某个时间停止支持,请尽量不要使用该特性。

Many of SVG's graphics operations utilize 2x3 matrices of the form:

[a c e]
[b d f]

which, when expanded into a 3x3 matrix for the purposes of matrix arithmetic, become:

[a c e]
[b d f]
[0 0 1]

An SVGMatrix object can be designated as read only, which means that attempts to modify the object will result in an exception being thrown.

Warning: SVG 2 replaced the SVGMatrix interface by the more general DOMMatrix and DOMMatrixReadOnly interfaces.

Properties

SVGMatrix.a
A float representing the a component of the matrix.
SVGMatrix.b
A float representing the b component of the matrix.
SVGMatrix.c
A float representing the c component of the matrix.
SVGMatrix.d
A float representing the d component of the matrix.
SVGMatrix.e
A float representing the e component of the matrix.
SVGMatrix.f
A float representing the f component of the matrix.

Methods

SVGMatrix.multiply()
Performs matrix multiplication. This matrix is post-multiplied by another matrix, returning the resulting new matrix as SVGMatrix.
SVGMatrix.inverse()
Returns the inverse matrix as SVGMatrix.
SVGMatrix.translate()
Post-multiplies a translation transformation on the current matrix and returns the resulting matrix as SVGMatrix.
SVGMatrix.scale()
Post-multiplies a uniform scale transformation on the current matrix and returns the resulting matrix as SVGMatrix.
SVGMatrix.scaleNonUniform()
Post-multiplies a non-uniform scale transformation on the current matrix and returns the resulting matrix as SVGMatrix.
SVGMatrix.rotate()
Post-multiplies a rotation transformation on the current matrix and returns the resulting matrix as SVGMatrix.
SVGMatrix.rotateFromVector()
Post-multiplies a rotation transformation on the current matrix and returns the resulting matrix as SVGMatrix. The rotation angle is determined by taking (+/-) atan(y/x). The direction of the vector (x, y) determines whether the positive or negative angle value is used.
SVGMatrix.flipX()
Post-multiplies the transformation [-1 0 0 1 0 0] and returns the resulting matrix as SVGMatrix.
SVGMatrix.flipY()
Post-multiplies the transformation [1 0 0 -1 0 0] and returns the resulting matrix as SVGMatrix.
SVGMatrix.skewX()
Post-multiplies a skewX transformation on the current matrix and returns the resulting matrix as SVGMatrix.
SVGMatrix.skewY()
Post-multiplies a skewY transformation on the current matrix and returns the resulting matrix as SVGMatrix.

Exceptions

A DOMException with the code NO_MODIFICATION_ALLOWED_ERR is raised when attempting updating a read-only attribute or when the object itself is read-only.

Specifications

SpecificationStatusComment
Scalable Vector Graphics (SVG) 1.1 (Second Edition)
SVGMatrix
RecommendationInitial definition

Browser compatibility

BCD tables only load in the browser

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。
列表为空,暂无数据

词条统计

浏览:127 次

字数:6143

最后编辑:7 年前

编辑次数:0 次

    我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
    原文