d - SVG: Scalable Vector Graphics 编辑
The d
attribute defines a path to be drawn.
A path definition is a list of path commands where each command is composed of a command letter and numbers that represent the command parameters. The commands are detailed below.
Three elements have this attribute: <path>
, <glyph>
, and <missing-glyph>
html,body,svg { height:100% }
<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
<path fill="none" stroke="red"
d="M 10,30
A 20,20 0,0,1 50,30
A 20,20 0,0,1 90,30
Q 90,60 50,90
Q 10,60 10,30 z" />
</svg>
path
For <path>
, d
is a string containing a series of path commands that define the path to be drawn.
Value | <string> |
---|---|
Default value | none |
Animatable | Yes |
glyph
Warning: As of SVG2 <glyph>
is deprecated and shouldn't be used.
For <glyph>
, d
is a string containing a series of path commands that define the outline shape of the glyph.
Value | <string> |
---|---|
Default value | none |
Animatable | Yes |
Note: The point of origin (the coordinate 0
,0
) is usually the upper left corner of the context. However the <glyph>
element has its origin in the bottom left corner of its letterbox.
missing-glyph
Warning: As of SVG2 <missing-glyph>
is deprecated and shouldn't be used.
For <missing-glyph>
, d
is a string containing a series of path commands that define the outline shape of the glyph.
Value | <string> |
---|---|
Default value | none |
Animatable | Yes |
Path commands
Path commands are instructions that define a path to be drawn. Each command is composed of a command letter and numbers that represent the command parameters.
SVG defines 6 types of path commands, for a total of 20 commands:
- MoveTo:
M
,m
- LineTo:
L
,l
,H
,h
,V
,v
- Cubic Bézier Curve:
C
,c
,S
,s
- Quadratic Bézier Curve:
Q
,q
,T
,t
- Elliptical Arc Curve:
A
,a
- ClosePath:
Z
,z
Note: Commands are case-sensitive. An upper-case command specifies absolute coordinates, while a lower-case command specifies coordinates relative to the current position.
It is always possible to specify a negative value as an argument to a command:
- negative angles will be anti-clockwise;
- absolute negative x and y values are interpreted as negative coordinates;
- relative negative x values move to the left, and relative negative y values move upwards.
MoveTo path commands
MoveTo instructions can be thought of as picking up the drawing instrument, and setting it down somewhere else—in other words, moving the current point (Po; {xo, yo}). There is no line drawn between Po and the new current point (Pn; {xn, yn}).
Command | Parameters | Notes |
---|---|---|
M | (x , y )+ | Move the current point to the coordinate Formula: Pn = { |
m | (dx , dy )+ | Move the current point by shifting the last known position of the path by Formula: Pn = {xo + |
Examples
html,body,svg { height:100% }
<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
<path fill="none" stroke="red"
d="M 10,10 h 10
m 0,10 h 10
m 0,10 h 10
M 40,20 h 10
m 0,10 h 10
m 0,10 h 10
m 0,10 h 10
M 50,50 h 10
m-20,10 h 10
m-20,10 h 10
m-20,10 h 10" />
</svg>
LineTo path commands
LineTo instructions draw a straight line from the current point (Po; {xo, yo}) to the end point (Pn; {xn, yn}), based on the parameters specified. The end point (Pn) then becomes the current point for the next command (Po′).
Command | Parameters | Notes |
---|---|---|
L | (x , y )+ | Draw a line from the current point to the end point specified by Formula: Po′ = Pn = { |
l | (dx , dy )+ | Draw a line from the current point to the end point, which is the current point shifted by Formula: Po′ = Pn = {xo + |
H | x + | Draw a horizontal line from the current point to the end point, which is specified by the Formula: Po′ = Pn = { |
h | dx + | Draw a horizontal line from the current point to the end point, which is specified by the current point shifted by Formula: Po′ = Pn = {xo + |
V | y + | Draw a vertical line from the current point to the end point, which is specified by the Formula: Po′ = Pn = {xo, |
v | dy + | Draw a vertical line from the current point to the end point, which is specified by the current point shifted by Formula: Po′ = Pn = {xo, yo + |
Examples
html,body,svg { height:100% }
<svg viewBox="0 0 200 100" xmlns="http://www.w3.org/2000/svg">
<!-- LineTo commands with absolute coordinates -->
<path fill="none" stroke="red"
d="M 10,10
L 90,90
V 10
H 50" />
<!-- LineTo commands with relative coordinates -->
<path fill="none" stroke="red"
d="M 110,10
l 80,80
v -80
h -40" />
</svg>
Cubic Bézier Curve
Cubic Bézier curves are smooth curve definitions using four points:
- starting point (current point)
- (Po = {xo, yo})
- end point
- (Pn = {xn, yn})
- start control point
- (Pcs = {xcs, ycs})
(controls curvature near the start of the curve) - end control point
- (Pce = {xce, yce})
(controls curvature near the end of the curve)
After drawing, the end point (Pn) becomes the current point for the next command (Po′).
Command | Parameters | Notes |
---|---|---|
C | (x1 ,y1 , x2 ,y2 , x ,y )+ | Draw a cubic Bézier curve from the current point to the end point specified by
|
c | (dx1 ,dy1 , dx2 ,dy2 , dx ,dy )+ | Draw a cubic Bézier curve from the current point to the end point, which is the current point shifted by
|
S | (x2 ,y2 , x ,y )+ | Draw a smooth cubic Bézier curve from the current point to the end point specified by x ,y . The end control point is specified by x2 ,y2 . The start control point is a reflection of the end control point of the previous curve command. If the previous command wasn't a cubic Bézier curve, the start control point is the same as the curve starting point (current point). Any subsequent pair(s) of coordinate pairs are interpreted as parameter(s) for implicit absolute smooth cubic Bézier curve (S ) commands. |
s | (dx2 ,dy2 , dx ,dy )+ | Draw a smooth cubic Bézier curve from the current point to the end point, which is the current point shifted by dx along the x-axis and dy along the y-axis. The end control point is the current point (starting point of the curve) shifted by dx2 along the x-axis and dy2 along the y-axis. The start control point is a reflection of the end control point of the previous curve command. If the previous command wasn't a cubic Bézier curve, the start control point is the same as the curve starting point (current point). Any subsequent pair(s) of coordinate pairs are interpreted as parameter(s) for implicit relative smooth cubic Bézier curve (s ) commands. |
Examples
html,body,svg { height:100% }
<svg viewBox="0 0 200 100" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<!-- Cubic Bézier curve with absolute coordinates -->
<path fill="none" stroke="red"
d="M 10,90
C 30,90 25,10 50,10
S 70,90 90,90" />
<!-- Cubic Bézier curve with relative coordinates -->
<path fill="none" stroke="red"
d="M 110,90
c 20,0 15,-80 40,-80
s 20,80 40,80" />
<!-- Highlight the curve vertex and control points -->
<g id="ControlPoints">
<!-- First cubic command control points -->
<line x1="10" y1="90" x2="30" y2="90" stroke="lightgrey" />
<circle cx="30" cy="90" r="1.5"/>
<line x1="50" y1="10" x2="25" y2="10" stroke="lightgrey" />
<circle cx="25" cy="10" r="1.5"/>
<!-- Second smooth command control points (the first one is implicit) -->
<line x1="50" y1="10" x2="75" y2="10" stroke="lightgrey" stroke-dasharray="2" />
<circle cx="75" cy="10" r="1.5" fill="lightgrey"/>
<line x1="90" y1="90" x2="70" y2="90" stroke="lightgrey" />
<circle cx="70" cy="90" r="1.5" />
<!-- curve vertex points -->
<circle cx="10" cy="90" r="1.5"/>
<circle cx="50" cy="10" r="1.5"/>
<circle cx="90" cy="90" r="1.5"/>
</g>
<use xlink:href="#ControlPoints" x="100" />
</svg>
Quadratic Bézier Curve
Quadratic Bézier curves are smooth curve definitions using three points:
- starting point (current point)
- Po = {xo, yo}
- end point
- Pn = {xn, yn}
- control point
- Pc = {xc, yc}
(controls curvature)
After drawing, the end point (Pn) becomes the current point for the next command (Po′).
Command | Parameters | Notes |
---|---|---|
Q | (x1 ,y1 , x ,y )+ | Draw a quadratic Bézier curve from the current point to the end point specified by
|
q | (dx1 ,dy1 , dx ,dy )+ | Draw a quadratic Bézier curve from the current point to the end point, which is the current point shifted by
|
T | (x ,y )+ | Draw a smooth quadratic Bézier curve from the current point to the end point specified by
|
t | (dx ,dy )+ | Draw a smooth quadratic Bézier curve from the current point to the end point, which is the current point shifted by
|
Examples
html,body,svg { height:100% }
<svg viewBox="0 0 200 100" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<!-- Quadratic Bézier curve with implicit repetition -->
<path fill="none" stroke="red"
d="M 10,50
Q 25,25 40,50
t 30,0 30,0 30,0 30,0 30,0" />
<!-- Highlight the curve vertex and control points -->
<g>
<polyline points="10,50 25,25 40,50" stroke="rgba(0,0,0,.2)" fill="none" />
<circle cx="25" cy="25" r="1.5" />
<!-- Curve vertex points -->
<circle cx="10" cy="50" r="1.5"/>
<circle cx="40" cy="50" r="1.5"/>
<g id="SmoothQuadraticDown">
<polyline points="40,50 55,75 70,50" stroke="rgba(0,0,0,.2)" stroke-dasharray="2" fill="none" />
<circle cx="55" cy="75" r="1.5" fill="lightgrey" />
<circle cx="70" cy="50" r="1.5" />
</g>
<g id="SmoothQuadraticUp">
<polyline points="70,50 85,25 100,50" stroke="rgba(0,0,0,.2)" stroke-dasharray="2" fill="none" />
<circle cx="85" cy="25" r="1.5" fill="lightgrey" />
<circle cx="100" cy="50" r="1.5" />
</g>
<use xlink:href="#SmoothQuadraticDown" x="60" />
<use xlink:href="#SmoothQuadraticUp" x="60" />
<use xlink:href="#SmoothQuadraticDown" x="120" />
</g>
</svg>
Elliptical Arc Curve
Elliptical arc curves are curves defined as a portion of an ellipse. It is sometimes easier to draw highly regular curves with an elliptical arc than with a Bézier curve.
Command | Parameters | Notes |
---|---|---|
A | (rx ry angle large-arc-flag sweep-flag x y )+ | Draw an Arc curve from the current point to the coordinate
x ,y becomes the new current point for the next command. All subsequent sets of parameters are considered implicit absolute arc curve (A ) commands. |
a | (rx ry angle large-arc-flag sweep-flag dx dy )+ | Draw an Arc curve from the current point to a point for which coordinates are those of the current point shifted by
dx and dy for the next command. All subsequent sets of parameters are considered implicit relative arc curve (a ) commands. |
Examples
html,body,svg { height:100% }
<svg viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg">
<!-- The influence of the arc flags with which the arc is drawn -->
<path fill="none" stroke="red"
d="M 6,10
A 6 4 10 1 0 14,10" />
<path fill="none" stroke="lime"
d="M 6,10
A 6 4 10 1 1 14,10" />
<path fill="none" stroke="purple"
d="M 6,10
A 6 4 10 0 1 14,10" />
<path fill="none" stroke="pink"
d="M 6,10
A 6 4 10 0 0 14,10" />
</svg>
ClosePath
ClosePath instructions draw a straight line from the current position to the first point in the path.
Command | Parameters | Notes |
---|---|---|
Z, z | Close the current subpath by connecting the last point of the path with its initial point. If the two points are at different coordinates, a straight line is drawn between those two points. |
Note: The appearance of a shape closed with ClosePath may be different to that of one closed by drawing a line to the origin, using one of the other commands, because the line ends are joined together (according to the stroke-linejoin
setting), rather than just being placed at the same coordinates.
Examples
html,body,svg { height:100% }
<svg viewBox="0 -1 30 11" xmlns="http://www.w3.org/2000/svg">
<!--
An open shape with the last point of
the path different to the first one
-->
<path stroke="red"
d="M 5,1
l -4,8 8,0" />
<!--
An open shape with the last point of
the path matching the first one
-->
<path stroke="red"
d="M 15,1
l -4,8 8,0 -4,-8" />
<!--
A closed shape with the last point of
the path different to the first one
-->
<path stroke="red"
d="M 25,1
l -4,8 8,0
z" />
</svg>
Specifications
Specification | Status | Comment |
---|---|---|
Scalable Vector Graphics (SVG) 2 The definition of 'd' in that specification. | Candidate Recommendation | Definition for <path> |
Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'd' in that specification. | Recommendation | Initial definition for <glyph> and <missing-glyph> |
Scalable Vector Graphics (SVG) 1.1 (Second Edition) The definition of 'd' in that specification. | Recommendation | Initial definition for <path> |
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