<length> - CSS: Cascading Style Sheets 编辑

The <length> CSS data type represents a distance value. Lengths can be used in numerous CSS properties, such as width, height, margin, padding, border-width, font-size, and text-shadow.

Note: Although <percentage> values are also CSS dimensions, and are usable in some of the same properties that accept <length> values, they are not themselves <length> values. See <length-percentage>.

Syntax

The <length> data type consists of a <number> followed by one of the units listed below. As with all CSS dimensions, there is no space between the unit literal and the number. The length unit is optional after the number 0.

Note: Some properties allow negative <length>s, while others do not.

Units

Relative length units

Relative lengths represent a measurement in terms of some other distance. Depending on the unit, this can be the size of a specific character, the line height, or the size of the viewport.

Font-relative lengths

Font-relative lengths define the <length> value in terms of the size of a particular character or font attribute in the font currently in effect in an element or its parent.

Note: These units, especially em and rem, are often used to create scalable layouts, which maintain the vertical rhythm of the page  even when the user changes the font size.

cap This is an experimental API that should not be used in production code.
Represents the "cap height" (nominal height of capital letters) of the element’s font.
ch
Represents the width, or more precisely the advance measure, of the glyph "0" (zero, the Unicode character U+0030) in the element's font.

In the cases where it is impossible or impractical to determine the measure of the “0” glyph, it must be assumed to be 0.5em wide by 1em tall.
em
Represents the calculated font-size of the element. If used on the font-size property itself, it represents the inherited font-size of the element.
ex
Represents the x-height of the element's font. On fonts with the "x" letter, this is generally the height of lowercase letters in the font; 1ex ≈ 0.5em in many fonts.
ic This is an experimental API that should not be used in production code.
Equal to the used advance measure of the "水" glyph (CJK water ideograph, U+6C34), found in the font used to render it.
lh This is an experimental API that should not be used in production code.
Equal to the computed value of the line-height property of the element on which it is used, converted to an absolute length.
rem
Represents the font-size of the root element (typically <html>). When used within the root element font-size, it represents its initial value (a common browser default is 16px, but user-defined preferences may modify this).
rlh This is an experimental API that should not be used in production code.
Equal to the computed value of the line-height property on the root element (typically <html>), converted to an absolute length. When used on the font-size or line-height properties of the root element, it refers to the properties' initial value.
Viewport-percentage lengths

Viewport-percentage lengths define the <length> value relative to the size of the viewport, i.e., the visible portion of the document. Viewport lengths are invalid in @page declaration blocks.

vh
Equal to 1% of the height of the viewport's initial containing block.
vw
Equal to 1% of the width of the viewport's initial containing block.
vi This is an experimental API that should not be used in production code.
Equal to 1% of the size of the initial containing block, in the direction of the root element’s inline axis.
vb This is an experimental API that should not be used in production code.
Equal to 1% of the size of the initial containing block, in the direction of the root element’s block axis.
vmin
Equal to the smaller of vw and vh.
vmax
Equal to the larger of vw and vh.

Absolute length units

Absolute length units represent a physical measurement when the physical properties of the output medium are known, such as for print layout. This is done by anchoring one of the units to a physical unit, and then defining the others relative to it. The anchor is done differently for low-resolution devices, such as screens, versus high-resolution devices, such as printers.

For low-dpi devices, the unit px represents the physical reference pixel; other units are defined relative to it. Thus, 1in is defined as 96px, which equals 72pt. The consequence of this definition is that on such devices, dimensions described in inches (in), centimeters (cm), or millimeters (mm) don't necessary match the size of the physical unit with the same name.

For high-dpi devices, inches (in), centimeters (cm), and millimeters (mm) are the same as their physical counterparts. Therefore, the px unit is defined relative to them (1/96 of 1 inch).

Note: Many users increase their user agent's default font size to make text more legible. Absolute lengths can cause accessibility problems, since they are fixed and do not scale according to user settings. For this reason, prefer relative lengths (such as em or rem) when setting font-size.

px
One pixel. For screen displays, it traditionally represents one device pixel (dot). However, for printers and high-resolution screens, one CSS pixel implies multiple device pixels. 1px = 1/96th of 1in.
cm
One centimeter. 1cm = 96px/2.54.
mm
One millimeter. 1mm = 1/10th of 1cm.
Q This is an experimental API that should not be used in production code.
One quarter of a millimeter. 1Q = 1/40th of 1cm.
in
One inch. 1in = 2.54cm = 96px.
pc
One pica. 1pc = 12pt = 1/6th of 1in.
pt
One point. 1pt = 1/72nd of 1in.
mozmm This API has not been standardized., removed in Firefox 59
An experimental unit that attempts to render at exactly one millimeter regardless of the size or resolution of the display. This is rarely actually what you want, but may be useful in particular for mobile devices.

Interpolation

When animated, values of the <length> data type are interpolated as real, floating-point numbers. The interpolation happens on the calculated value. The speed of the interpolation is determined by the timing function associated with the animation.

Examples

Length unit comparison

The following demo provides you with an input field in which you can enter a <length> value (e.g. 300px, 50%, 30vw) to set the width of a result bar that will appear below it once you've pressed Return.

This allows you to compare and contrast the effect of different length units.

HTML

<div class="outer">
  <div class="input-container">
    <label>Enter width:</label>
    <input type="text" id="length">
  </div>
  <div class="inner">

  </div>
</div>
<div class="results">
</div>

CSS

html {
  font-family: sans-serif;
  font-weight: bold;
  box-sizing: border-box;
}

.outer {
  width: 100%;
  height: 50px;
  background-color: #eee;
  position: relative;
}

.inner {
  height: 50px;
  background-color: #999;
  box-shadow: inset 3px 3px 5px rgba(255,255,255,0.5),
              inset -3px -3px 5px rgba(0,0,0,0.5);
}

.result {
  height: 20px;
  background-color: #999;
  box-shadow: inset 3px 3px 5px rgba(255,255,255,0.5),
              inset -3px -3px 5px rgba(0,0,0,0.5);
  background-color: orange;
  display: flex;
  align-items: center;
  margin-top: 10px;
}

.result code {
  position: absolute;
  margin-left: 20px;
}

.results {
  margin-top: 10px;
}

.input-container {
  position: absolute;
  display: flex;
  justify-content: flex-start;
  align-items: center;
  height: 50px;
}

label {
  margin: 0 10px 0 20px;
}

JavaScript

const inputDiv = document.querySelector('.inner');
const inputElem = document.querySelector('input');
const resultsDiv = document.querySelector('.results');

inputElem.addEventListener('change', () => {
  inputDiv.style.width = inputElem.value;

  const result = document.createElement('div');
  result.className = 'result';
  result.style.width = inputElem.value;
  result.innerHTML = `<code>width: ${inputElem.value}</code>`;
  resultsDiv.appendChild(result);

  inputElem.value = '';
  inputElem.focus();
})

Result

Specifications

SpecificationStatusComment
CSS Values and Units Module Level 4
The definition of '<length>' in that specification.
Editor's DraftAdds the vi, vb, ic, lh, and rlh units.
CSS Values and Units Module Level 3
The definition of '<length>' in that specification.
Candidate RecommendationAdds the ch, rem, vw, vh, vmin, vmax, and Q units.
CSS Level 2 (Revision 1)
The definition of '<length>' in that specification.
RecommendationExplicit definition of the em, pt, pc, and px units.
CSS Level 1
The definition of '<length>' in that specification.
RecommendationInitial definition. Implicit definition of the em, pt, pc, and px units.

Browser compatibility

BCD tables only load in the browser

See also

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