XRSession.onsqueeze - Web APIs 编辑
Secure context
This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The XRSession
interface's onsqueeze
event handler property can be set to a function which is then invoked to handle the squeeze
event that's sent when the user successfully completes a primary squeeze action on a WebXR input device. These actions represent the user squeezing or gripping an object or controller.
To learn more about how to use and handle WebXR controller inputs, see Inputs and input sources.
Syntax
xrSession.onsqueeze = squeezeHandlerFunction;
Value
A function to be invoked whenever the XRSession
receives a squeeze
event.
Examples
Handling squeeze events for a specific hand
This snippet of code adds a simple handler for the squeeze
event, which responds only to events on the user's off-hand (that is, the hand that isn't their dominant hand). This is determined by comparing the input source's handedness
against the value of a handedness
property on a user
object we've established previously.
xrSession.onsqueeze = event => {
if (event.inputSource.handedness != user.handedness) {
handleOffhandSqueeze(event.inputSource, event.frame);
}
};
Finishing an ongoing squeeze action
This example exapnds somewhat on the previous example by demonstrating a way to implement the ability for the user to drop an object that was previously picked up by the user.. This is just a snippet of code, but should establish the general idea.
After checking that the event occurred on the user's dominant hand, the pose's target ray is obtained. Then we pass the currently held object and the target ray's transform matrix into a function we call dropObjectUsingRay()
to drop the object, using the target ray to determine the surface upon which the object should be placed. This also clears the value of heldObject
so we know that there's no longer an object in hand.
xrSession.onsqueeze = event => {
if (event.inputSource.handedness == user.handedness) {
let targetRayPose = event.frame.getPose(event.inputSource.targetRaySpace, myRefSpace);
if (user.heldObject && targetRayPose) {
dropObjectUsingRay(user.heldObject, targetRayPose.transform.matrix):
}
}
};
See the examples in the onsqueezestart
and onsqueezeend
event handlers for the reset of the event handling related to this approach.
Specifications
Specification | Status | Comment |
---|---|---|
WebXR Device API The definition of 'XRSession.onsqueeze' in that specification. | Working Draft | Initial definition. |
Browser compatibility
BCD tables only load in the browser
See also
- Inputs and input sources
- The other
onsqueeze*
handlers:onsqueezestart
andonsqueezeend
- The
squeeze
,squeezestart
, andsqueezeend
events
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