XRRigidTransform.orientation - Web APIs 编辑
The read-only XRRigidTransform
property orientation
is a DOMPointReadOnly
containing a normalized quaternion (also called a unit quaternion or versor) specifying the rotational component of the transform represented by the object. If you specify a quaternion whose length is not exactly 1.0 meters, it will be normalized for you.
Syntax
let orientation = xrRigidTransform.orientation;
Value
A DOMPointReadOnly
object which contains a unit quaternion providing the orientation component of the transform. As a unit quaternion, the length of the returned quaternion is always 1.0 meters.
Examples
To create a reference space which is oriented to look straight up, positioned 2 meters off of ground level:
xrReferenceSpace = refSpace.getOffsetReferenceSpace(
new XRRigidTransform({y: -2}, {x: 0.0, y: 1.0, z: 0.0, w: 1.0});
);
The unit quaternion specified here is [0.0, 1.0, 0.0, 1.0] to indicate that the object should be facing directly along the y axis.
Specifications
Specification | Status | Comment |
---|---|---|
WebXR Device API The definition of 'XRRigidTransform.orientation' in that specification. | Working Draft | Initial definition. |
Browser compatibility
BCD tables only load in the browser
See also
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论