WebGLRenderingContext.commit() - Web APIs 编辑
The WebGLRenderingContext
.commit()
method pushes frames back to the original HTMLCanvasElement
, if the context is not directly fixed to a specific canvas.
Syntax
void WebGLRenderingContext.commit()
Examples
var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');
// ... some drawing using the gl context ...
// Push frames back to the original HTMLCanvasElement
gl.commit();
Specifications
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'the commit() method of the OffscreenCanvas object's rendering context' in that specification. | Living Standard |
Browser compatibility
BCD tables only load in the browser
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
See also
- The interface defining this method,
WebGLRenderingContext
OffscreenCanvas
HTMLCanvasElement.transferControlToOffscreen()
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