VRStageParameters.sittingToStandingTransform - Web APIs 编辑
Experimental
This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The sittingToStandingTransform
read-only property of the VRStageParameters
interface contains a matrix that transforms the sitting-space view matrices of VRFrameData
to standing-space.
Basically, this can be passed into your WebGL code to transform the rendered view from a sitting to standing view.
Syntax
var myTransform = vrStageParametersInstance.sittingToStandingTransform;
Value
A 16-element Float32Array
containing the components of a 4×4 transform matrix.
Examples
var info = document.querySelector('p');
var vrDisplay;
navigator.getVRDisplays().then(function(displays) {
vrDisplay = displays[0];
var stageParams = vrDisplay.stageParameters;
// stageParams is a VRStageParameters object
if(stageParams === null) {
info.textContent = 'Your VR Hardware does not support room-scale experiences.'
} else {
info.innerHTML = '<strong>Display stage parameters</strong>'
+ '<br>Sitting to standing transform: ' + stageParams.sittingToStandingTransform
+ '<br>Play area width (m): ' + stageParams.sizeX
+ '<br>Play area depth (m): ' + stageParams.sizeY
}
});
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'sittingToStandingTransform' in that specification. | Draft | Initial definition |
Browser compatibility
BCD tables only load in the browser
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
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