RTCPeerConnection.canTrickleIceCandidates - Web APIs 编辑

The read-only RTCPeerConnection property canTrickleIceCandidates returns a Boolean which indicates whether or not the remote peer can accept trickled ICE candidates.

ICE trickling is the process of continuing to send candidates after the initial offer or answer has already been sent to the other peer.

This property is only set after having called RTCPeerConnection.setRemoteDescription().  Ideally, your signaling protocol provides a way to detect trickling support, so that you don't need to rely on this property. A WebRTC browser will always support trickle ICE. If trickling isn't supported, or you aren't able to tell, you can check for a falsy value for this property and then wait until the value of iceGatheringState changes to "completed" before creating and sending the initial offer. That way, the offer contains all of the candidates.

Syntax

 var canTrickle = RTCPeerConnection.canTrickleIceCandidates;

Value

A Boolean that is true if the remote peer can accept trickled ICE candidates and false if it cannot. If no remote peer has been established, this value is null.

Note: This property's value is determined once the local peer has called RTCPeerConnection.setRemoteDescription(); the provided description is used by the ICE agent to determine whether or not the remote peer supports trickled ICE candidates.

Example

const pc = new RTCPeerConnection();

function waitToCompleteIceGathering(pc) {
    return new Promise(resolve => {
        pc.addEventListener('icegatheringstatechange', e => (e.target.iceGatheringState === 'complete') && resolve(pc.localDescription));
    });
}

// The following code might be used to handle an offer from a peer when
// it isn't known whether it supports trickle ICE.
async function newPeer(remoteOffer) {
    await pc.setRemoteDescription(remoteOffer);
    const offer = await pc.createOffer();
    await pc.setLocalDescription(offer);
    if (pc.canTrickleIceCandidates) return pc.localDescription;
    const answer = await waitToCompleteIceGathering(pc);
    sendAnswerToPeer(answer); //To peer via signaling channel
}
// Handle error with try/catch

pc.addEventListener('icecandidate', e => (pc.canTrickleIceCandidates) && sendCandidateToPeer(e.candidate));

Specifications

SpecificationStatusComment
WebRTC 1.0: Real-time Communication Between Browsers
The definition of 'RTCPeerConnection.canTrickleIceCandidates' in that specification.
Candidate RecommendationInitial specification.

Browser compatibility

BCD tables only load in the browser

See also

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。
列表为空,暂无数据

词条统计

浏览:73 次

字数:4622

最后编辑:7 年前

编辑次数:0 次

    我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
    原文