Navigator.getVRDisplays() - Web APIs 编辑
Obsolete
This feature is obsolete. Although it may still work in some browsers, its use is discouraged since it could be removed at any time. Try to avoid using it.
The getVRDisplays()
method of the Navigator
interface returns a promise that resolves to an array of VRDisplay
objects representing any available VR displays connected to the computer.
Syntax
navigator.getVRDisplays().then(function(displays) { // Do something with the available VR displays });
Parameters
None.
Return value
A promise that resolves to an array of VRDisplay
objects.
Examples
if(navigator.getVRDisplays) {
console.log('WebVR 1.1 supported');
// Then get the displays attached to the computer
navigator.getVRDisplays().then(function(displays) {
// If a display is available, use it to present the scene
if(displays.length > 0) {
vrDisplay = displays[0];
// Now we have our VRDisplay object and can do what we want with it
}
});
}
Note: You can see this complete code at raw-webgl-example.
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'getVRDisplays()' in that specification. | Draft | Initial definition |
Browser compatibility
BCD tables only load in the browser
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
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