GamepadPose.linearAcceleration - Web APIs 编辑
Experimental
This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The linearAcceleration
read-only property of the GamepadPose
interface returns an array representing the linear acceleration vector of the Gamepad
, in meters per second per second.
In other words, the current acceleration of the sensor, along the x
, y
, and z
axes.
Syntax
var myGamepadLinAcc = gamepadPoseInstance.linearAcceleration;
Value
A Float32Array
, or null
if the gamepad is not able to provide linear acceleration data.
Examples
TBD
Specifications
Specification | Status | Comment |
---|---|---|
Gamepad Extensions The definition of 'linearAcceleration' in that specification. | Editor's Draft | Initial definition |
Browser compatibility
BCD tables only load in the browser
See also
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