Gamepad.displayId - Web APIs 编辑
Experimental
This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The displayId
read-only property of the Gamepad
interface returns the VRDisplay.displayId
of the associated VRDisplay
— the VRDisplay
that the gamepad is controlling the displayed scene of.
A Gamepad is considered to be associated with a VRDisplay
if it reports a pose that is in the same space as the VRDisplay.pose
.
Syntax
var myDisplayId = gamepadInstance.displayId;
Value
A number representing the associated VRDisplay.displayId
. If the number is 0, then the gamepad is not associated with a VR display.
Examples
window.addEventListener("gamepadconnected", function(e) {
if(!e.gamepad.displayId) {
console.log('Gamepad connected');
} else {
console.log('Gamepad connected, associated with VR display ' + e.gamepad.displayId);
}
});
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'displayId' in that specification. | Draft | Initial definition |
Browser compatibility
BCD tables only load in the browser
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
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