DelayNode - Web APIs 编辑
The DelayNode
interface represents a delay-line; an AudioNode
audio-processing module that causes a delay between the arrival of an input data and its propagation to the output. A DelayNode
always has exactly one input and one output, both with the same amount of channels.
When creating a graph that has a cycle, it is mandatory to have at least one DelayNode
in the cycle, or the nodes taking part in the cycle will be muted.
Number of inputs | 1 |
---|---|
Number of outputs | 1 |
Channel count mode | "max" |
Channel count | 2 (not used in the default count mode) |
Channel interpretation | "speakers" |
Constructor
DelayNode()
- Creates a new instance of an DelayNode object instance. Alternatively, you can use the
BaseAudioContext.createDelay()
factory method.
Properties
Inherits properties from its parent, AudioNode
.
DelayNode.delayTime
Read only- Is an a-rate
AudioParam
representing the amount of delay to apply, specified in seconds.
Methods
No specific methods; inherits methods from its parent, AudioNode
.
Example
We have created a simple example that allows you to play three different samples on a constant loop — see create-delay (you can also view the source code). If you just press the play buttons, the loops will start immediately; if you slide the sliders up to the right, then press the play buttons, a delay will be introduced, so the looping sounds don't start playing for a short amount of time.
var AudioContext = window.AudioContext || window.webkitAudioContext;
var audioCtx = new AudioContext();
var synthDelay = audioCtx.createDelay(5.0);
...
var synthSource;
playSynth.onclick = function() {
synthSource = audioCtx.createBufferSource();
synthSource.buffer = buffers[2];
synthSource.loop = true;
synthSource.start();
synthSource.connect(synthDelay);
synthDelay.connect(destination);
this.setAttribute('disabled', 'disabled');
}
stopSynth.onclick = function() {
synthSource.disconnect(synthDelay);
synthDelay.disconnect(destination);
synthSource.stop();
playSynth.removeAttribute('disabled');
}
...
var delay1;
rangeSynth.oninput = function() {
delay1 = rangeSynth.value;
synthDelay.delayTime.setValueAtTime(delay1, audioCtx.currentTime);
}
Specifications
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'DelayNode' in that specification. | Working Draft |
Browser compatibility
BCD tables only load in the browser
See also
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