DOMMatrixReadOnly.translate() - Web APIs 编辑
Experimental
This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The translate()
method of the DOMMatrixReadOnly
interface creates a new matrix being the result of the original matrix with a translation applied.
Syntax
The translate()
method accepts two or three values.
DOMMatrix.translate(translateX, translateY[, translateZ])
Parameters
- translateX
- A number representing the abscissa (x-coordinate) of the translating vector.
- translateY
- A number representing the ordinate (y-coordinate) of the translating vector.
- translateZ Optional
- A number representing the z component of the translating vector. If not supplied, this defaults to 0. If this is anything other than 0, the resulting matrix will be 3D.
Return value
Returns a DOMMatrix
containing a new matrix being the result of the matrix being translated by the given vector. The original matrix is not modified.
If a translation is applied about the z-axis, the resulting matrix will be a 4x4 3D matrix.
Examples
This SVG contains two squares, one red and one blue, each positioned at the document origin:
<svg width="250" height="250" viewBox="0 0 50 50">
<rect width="25" height="25" fill="red" />
<rect id="transformed" width="25" height="25" fill="blue" />
</svg>
The following JavaScript first creates an identity matrix, then uses the translate()
method to create a new, translated matrix — which is then applied to the blue square as a transform
. The red square is left in place.
const matrix = new DOMMatrixReadOnly().translate(25, 25);
document.querySelector('#transformed').setAttribute('transform', matrix.toString());
Screenshot | Live sample |
---|---|
Specifications
Specification | Status | Comment |
---|---|---|
Geometry Interfaces Module Level 1 The definition of 'DOMMatrixReadOnly.translate()' in that specification. | Candidate Recommendation | Initial definition |
Browser compatibility
BCD tables only load in the browser
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