CanvasRenderingContext2D.textBaseline - Web APIs 编辑
The CanvasRenderingContext2D
.textBaseline
property of the Canvas 2D API specifies the current text baseline used when drawing text.
Syntax
ctx.textBaseline = "top" || "hanging" || "middle" || "alphabetic" || "ideographic" || "bottom";
Options
Possible values:
"top"
- The text baseline is the top of the em square.
"hanging"
- The text baseline is the hanging baseline. (Used by Tibetan and other Indic scripts.)
"middle"
- The text baseline is the middle of the em square.
"alphabetic"
- The text baseline is the normal alphabetic baseline. Default value.
"ideographic"
- The text baseline is the ideographic baseline; this is the bottom of the body of the characters, if the main body of characters protrudes beneath the alphabetic baseline. (Used by Chinese, Japanese, and Korean scripts.)
"bottom"
- The text baseline is the bottom of the bounding box. This differs from the ideographic baseline in that the ideographic baseline doesn't consider descenders.
The default value is "alphabetic"
.
Examples
Comparison of property values
This example demonstrates the various textBaseline
property values.
HTML
<canvas id="canvas" width="550" height="500"></canvas>
JavaScript
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
const baselines = ['top', 'hanging', 'middle', 'alphabetic', 'ideographic', 'bottom'];
ctx.font = '36px serif';
ctx.strokeStyle = 'red';
baselines.forEach(function (baseline, index) {
ctx.textBaseline = baseline;
const y = 75 + index * 75;
ctx.beginPath();
ctx.moveTo(0, y + 0.5);
ctx.lineTo(550, y + 0.5);
ctx.stroke();
ctx.fillText('Abcdefghijklmnop (' + baseline + ')', 0, y);
});
Result
Specifications
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'CanvasRenderingContext2D.textBaseline' in that specification. | Living Standard |
Browser compatibility
BCD tables only load in the browser
See also
- The interface defining this property:
CanvasRenderingContext2D
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