CanvasRenderingContext2D.shadowOffsetX - Web APIs 编辑
The CanvasRenderingContext2D
.shadowOffsetX
property of the Canvas 2D API specifies the distance that shadows will be offset horizontally.
Note: Shadows are only drawn if the shadowColor
property is set to a non-transparent value. One of the shadowBlur
, shadowOffsetX
, or shadowOffsetY
properties must be non-zero, as well.
Syntax
ctx.shadowOffsetX = offset;
offset
- A float specifying the distance that shadows will be offset horizontally. Positive values are to the right, and negative to the left. The default value is
0
(no horizontal offset).Infinity
andNaN
values are ignored.
Examples
Moving a shadow horizontally
This example adds a blurred shadow to a rectangle. The shadowColor
property sets its color, shadowOffsetX
sets its offset 25 units to the right, and shadowBlur
gives it a blur level of 10.
HTML
<canvas id="canvas"></canvas>
JavaScript
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
// Shadow
ctx.shadowColor = 'red';
ctx.shadowOffsetX = 25;
ctx.shadowBlur = 10;
// Rectangle
ctx.fillStyle = 'blue';
ctx.fillRect(20, 20, 150, 100);
Result
Specifications
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'CanvasRenderingContext2D.shadowOffsetX' in that specification. | Living Standard |
Browser compatibility
BCD tables only load in the browser
See also
- The interface defining this property:
CanvasRenderingContext2D
CanvasRenderingContext2D.shadowOffsetY
CanvasRenderingContext2D.shadowColor
CanvasRenderingContext2D.shadowBlur
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论