CanvasRenderingContext2D.moveTo() - Web APIs 编辑
The CanvasRenderingContext2D
.moveTo()
method of the Canvas 2D API begins a new sub-path at the point specified by the given (x, y)
coordinates.
Syntax
void ctx.moveTo(x, y);
Parameters
x
- The x-axis (horizontal) coordinate of the point.
y
- The y-axis (vertical) coordinate of the point.
Examples
Creating multiple sub-paths
This example uses moveTo()
to create two sub-paths within a single path. Both sub-paths are then rendered with a single stroke()
call.
HTML
<canvas id="canvas"></canvas>
JavaScript
The first line begins at (50, 50) and ends at (200, 50). The second line begins at (50, 90) and ends at (280, 120).
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.moveTo(50, 50); // Begin first sub-path
ctx.lineTo(200, 50);
ctx.moveTo(50, 90); // Begin second sub-path
ctx.lineTo(280, 120);
ctx.stroke();
Result
Specifications
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'CanvasRenderingContext2D.moveTo' in that specification. | Living Standard |
Browser compatibility
BCD tables only load in the browser
See also
- The interface defining this method:
CanvasRenderingContext2D
CanvasRenderingContext2D.lineTo()
CanvasRenderingContext2D.stroke()
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