AudioScheduledSourceNode - Web APIs 编辑
The AudioScheduledSourceNode
interface—part of the Web Audio API—is a parent interface for several types of audio source node interfaces which share the ability to be started and stopped, optionally at specified times. Specifically, this interface defines the start()
and stop()
methods, as well as the onended
event handler.
You can't create an AudioScheduledSourceNode
object directly. Instead, use the interface which extends it, such as AudioBufferSourceNode
, OscillatorNode
, and ConstantSourceNode
.
Unless stated otherwise, nodes based upon AudioScheduledSourceNode
output silence when not playing (that is, before start()
is called and after stop()
is called). Silence is represented, as always, by a stream of samples with the value zero (0).
Properties
Inherits properties from its parent interface, AudioNode
.
Methods
Inherits methods from its parent interface, AudioNode
, and adds the following methods:
start()
- Schedules the node to begin playing the constant sound at the specified time. If no time is specified, the node begins playing immediately.
stop()
- Schedules the node to stop playing at the specified time. If no time is specified, the node stops playing at once.
Events
Listen to these events using addEventListener()
or by assigning an event listener to the oneventname
property of this interface:
ended
- Fired when the source node has stopped playing, either because it's reached a predetermined stop time, the full duration of the audio has been performed, or because the entire buffer has been played.
Also available using theonended
event handler property.
Specifications
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'AudioScheduledSourceNode' in that specification. | Working Draft |
Browser compatibility
BCD tables only load in the browser
See also
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论