AudioBuffer.length - Web APIs 编辑
The length
property of the AudioBuffer
interface returns an integer representing the length, in sample-frames, of the PCM data stored in the buffer.
Syntax
var myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate); myArrayBuffer.length;
Value
An integer.
Example
// Stereo
var channels = 2;
// Create an empty two second stereo buffer at the
// sample rate of the AudioContext
var frameCount = audioCtx.sampleRate * 2.0;
var myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);
button.onclick = function() {
// Fill the buffer with white noise;
// just random values between -1.0 and 1.0
for (var channel = 0; channel < channels; channel++) {
// This gives us the actual ArrayBuffer that contains the data
var nowBuffering = myArrayBuffer.getChannelData(channel);
for (var i = 0; i < frameCount; i++) {
// Math.random() is in [0; 1.0]
// audio needs to be in [-1.0; 1.0]
nowBuffering[i] = Math.random() * 2 - 1;
}
}
console.log(myArrayBuffer.length);
}
Specifications
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'length' in that specification. | Working Draft |
Browser compatibility
BCD tables only load in the browser
See also
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