Introducing Emscripten 编辑
The topics in this section are designed to get newcomers to the Emscripten project up and running with Emscripten as quickly as possible.
Getting started tutorials
- What is Emscripten and how does it work?
- This article provides a technical overview of how Emscripten works.
- The nature of Emscripten-compiled JavaScript
- In this article we look at the nature of the JavaScript Emscripten outputs, explaining how it runs and how it differs from C++.
- Your first steps with Emscripten
- A detailed "hello world" tutorial, designed to get you to the stage where you've compiled and run your first Emscripted application, understand how it works, and have developed a hunger to learn more.
- Putting Emscripten in your toolchain
- This article provides a brief discussion of how Emscripten can fit into your standard toolchain, including build process and debugging.
Next steps
- Emscripten APIs
- Working out what C++ stuff is supported well in Emscripten, and what isn't
- What problems should you solve on the C++ side?
- What should be written in JS and glued on. How is this done?
- https://github.com/kripken/emscripten/wiki/Library-Support ?
- https://github.com/kripken/emscripten/wiki/CodeGuidelinesAndLimitations
- Solving specific problems (mini case studies - these don't need to be long, just present minimal examples and link to further resources in the techniques section?)
- 2d graphics
- 3d graphics
- sound
- file-system access
- input
- networking
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