Bézier curve - MDN Web Docs Glossary: Definitions of Web-related terms 编辑
A Bézier curve (pronounced [bezje]) is a mathematically described curve used in computer graphics and animation. In vector images, they are used to model smooth curves that can be scaled indefinitely.
The curve is defined by a set of control points with a minimum of two. Web related graphics and animations use Cubic Béziers, which are curves with four control points P0, P1, P2, and P3.
To draw the curve, two imaginary lines are drawn, one from P0 to P1 and the other from P1 to P2. The end points of the lines are then steadily moved to the next point. A third imaginary line is drawn with its starting point moving steadily on the first helper line and the end point on the second helper line. On this imaginary line a point is drawn from its starting point moving steadily to its end point. The curve this point describes is the Bézier curve. Hereʼs an animated illustration demonstrating the creation of the curve:
Learn more
Genreal knowledge
Learn about it
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论