@2003scape/rsc-server 中文文档教程

发布于 3年前 浏览 21 项目主页 更新于 3年前

rsc-server

经典经典 私人服务器 mmorpg 模拟器。 旨在与基于网络的 rsc-client 或基于java的 mudclient204

功能:

install

  • 下载并安装 Node.js(随附 npm)

  • 对于最新的稳定版本,运行:

    # npm install -g @2003scape/rsc-data-server @2003scape/ rsc-server

  • 检查最新的不稳定特性,安装 git 并运行:

    $ git clone https://github.com/2003scape/rsc-data-server $ cd rsc-数据服务器 && npm 安装 && 裁谈会../ $ git clone https://github.com/2003scape/rsc-server $ cd rsc 服务器 && npm install

  • 如果你有 npm build 问题,你可能需要额外的包。 访问 node-canvas github 获取更多信息

  • 安装 rsc-client 或者 mudclient204 登录

cli usage

rsc-server 连接到 rsc-data-server 用于数据库 保存/加载和管理世界各地的朋友列表。 它支持TCP TLS 或 IPC 域套接字

  • 如果与 npm 一起安装,则使用 (-c 两者都是可选的, 他们将首先在自己的目录中查找 config.json

    $ rsc-data-server -c /etc/rsc-data-server/config.json & $ rsc-server -c /etc/rsc-server/config.json

  • 如果从 git 克隆:

    $ cd rsc-data-server && npm 启动 & $ cd ../rsc 服务器 && npm start

browser usage

使用创建一个新的 Worker 实例 ./dist/server.bundle.js./dist/server.bundle.min.js。 如果做任何 更改源代码,使用 $ npm run build-browser 重新构建这些文件。 然后你可以将工作实例传递给 mudclient 的 .server 属性。

const serverWorker = new Worker('./server.bundle.min.js');

serverWorker.postMessage({
    type: 'start',
    config: {
        worldID: 1,
        version: 204,
        members: false,
        experienceRate: 1,
        fatigue: true,
        rememberCombatStyle: false
    }
});

// mc.server = serverWorker;

commands

|命令|说明| |-|-| |::addexp \ \|将经验添加到技能名称。| |::appearance|切换角色创建屏幕。| |::bank|打开银行界面。| |::bubble \|创建一个带有项目 ID 的玩家操作气泡。| |::clearinventory|清空你的库存物品。| |::coords|显示你当前的坐标。| |::dmg \|移除一定数量的当前生命值。| |::fatigue|将你的疲劳度设置为100%。| |::give \ \ \|在其他人的(在线)库存中生成一个项目,数量可选。| |::goto \|传送到一个用户名(在线)。| |::gotoentity \ \|传送到某个ID的第一个实体(npcs、gameObjects、groundItems)。| |::item \ \|在你的库存中产生一个可选数量的项目。| |::kick \|强制注销用户名(在线)。| |::npc \|在你的当前位置生成一个 NPC。| |::setqp \|设置你的任务点数到一定数量。| |::shop \|按名称打开商店(参见 rsc-data/shops .json)| |::sound \|播放声音文件(仅限会员客户端,参见 rsc-声音/sounds1.json).| |::step \; \|朝某个方向步进(delta 可以是-1、0 或1)。 |::传送\; \; | \|传送到 x、y 坐标或区域名称(参见 rsc-data/ regions.json).|

config

使用$ rsc-server时,传入-c (或编辑config.jsonrsc-server 目录中(如果是从 git 克隆的),或者更改对象 传入{ type: 'start' } Worker消息修改如下 设置:

{
    // UNIX socket file used if connecting to rsc-data-server on the same
    // machine
    "dataServerFile": "/tmp/rsc-data-server.sock",

    // optional IP/port if connecting to rsc-data-server on another network
    "dataServerTCP": "localhost:9001" || null,

    // password used to authenticate with rsc-data-server
    "dataServerPassword": "test",

    // version to check clients on login
    "version": 204,

    // the unique world index to communicate to rsc-data-server
    "worldID": 1,

    // port to listen to for non-websocket regular TCP clients
    // (for mudclient204)
    "tcpPort": 43594,

    // port to listen to https://developer.mozilla.org/en-US/docs/Web/API/WebSocket connections
    // (for rsc-client)
    "websocketPort": 43595,

    // country flag to use on the website
    "country": "CAN",

    // disable members features and non-members logins & registration for this
    // world
    "members": false,

    // boost or lower the experience rate
    "experienceRate": 1,

    // enable or disable fatigue gaining
    "fatigue": true,

    // add from/to bank options for certing NPCs (not supported in real RSC)
    "bankCertificates": false,

    // store player combat style in database (not supported in real RSC)
    "rememberCombatStyle": false
}

see also

  • RSCGo by @spkaeros
    • runescape classic server written in go
  • RuneJS
    • runescape 2 server written in javascript
  • RuneScape Classic Wiki
    • best source of accurate runescape classic data

license

版权所有 (C) 2021 2003Scape Team

本程序是免费软件:您可以重新分发和/或修改 它根据 GNU Affero 通用公共许可证的条款作为 由自由软件基金会发布,无论是第 3 版 许可,或(由您选择)任何更高版本。

这个程序是分发的,希望它有用, 但没有任何保证; 甚至没有默示保证 特定用途的适销性或适用性。 见 GNU Affero 通用公共许可证了解更多详情。

您应该已经收到 GNU Affero 通用公共许可证的副本 随着这个程序。 如果没有,请参阅 http://www.gnu.org/licenses/。

rsc-server

runescape classic private server mmorpg emulator. designed to work with the web-based rsc-client or the java-based mudclient204.

features:

install

  • download and install Node.js (which comes with npm)

  • for the latest stable release, run:

    # npm install -g @2003scape/rsc-data-server @2003scape/rsc-server

  • to check out the latest unstable features, install git and run:

    $ git clone https://github.com/2003scape/rsc-data-server $ cd rsc-data-server && npm install && cd ../ $ git clone https://github.com/2003scape/rsc-server $ cd rsc-server && npm install

  • if you are having npm build issues, you may require additional packages. visit the node-canvas github for more information

  • install rsc-client or mudclient204 to login

cli usage

rsc-server connects to rsc-data-server for database saving/loading and managing friends lists across worlds. it supports TCP with TLS or IPC domain sockets.

  • if installed with npm, use (-c <config-file> is optional for both, they will look for config.json in their own directory first):

    $ rsc-data-server -c /etc/rsc-data-server/config.json & $ rsc-server -c /etc/rsc-server/config.json

  • if cloned from git:

    $ cd rsc-data-server && npm start & $ cd ../rsc-server && npm start

browser usage

create a new Worker instance using ./dist/server.bundle.js or ./dist/server.bundle.min.js. if making any changes to the source, use $ npm run build-browser to re-build these files. you can then pass the worker instance into mudclient's .server property.

const serverWorker = new Worker('./server.bundle.min.js');

serverWorker.postMessage({
    type: 'start',
    config: {
        worldID: 1,
        version: 204,
        members: false,
        experienceRate: 1,
        fatigue: true,
        rememberCombatStyle: false
    }
});

// mc.server = serverWorker;

commands

|Command|Description| |-|-| |::addexp \ \|Add experience to a skill name.| |::appearance|Toggle the character creation screen.| |::bank|Open the bank interface.| |::bubble \|Create a player action bubble with an item ID.| |::clearinventory|Clear your inventory items.| |::coords|Display your current coordinates.| |::dmg \|Remove a certain amount of current hitpoints.| |::fatigue|Set your fatigue to 100%.| |::give \ \ \|Spawn an item in someone else's (online) inventory with optional amount.| |::goto \|Teleport to a username (online).| |::gotoentity \ \|Teleport to the first entity (npcs, gameObjects, groundItems) of a certain ID.| |::item \ \|Spawn an item in your inventory with optional amount.| |::kick \<username>|Forcefully log out a username (online).| |::npc \<id>|Spawn an NPC in your current position.| |::setqp \<amount>|Set your quest points to a certain amount.| |::shop \<name>|Open a shop by name (see rsc-data/shops.json)| |::sound \<name>|Play a sound file (members client only, see rsc-sounds/sounds1.json).| |::step \<deltaX> \<deltaY>|Step in a certain direction (delta can be -1, 0 or 1). |::teleport \<x> \<y> | \<region>|Teleport to an x, y coordinate or region name (see rsc-data/regions.json).|

config

when using $ rsc-server, pass in -c <config-file> (or edit config.json in the rsc-server directory if cloned from git), or change the object passed into the { type: 'start' } Worker message to modify the following settings:

{
    // UNIX socket file used if connecting to rsc-data-server on the same
    // machine
    "dataServerFile": "/tmp/rsc-data-server.sock",

    // optional IP/port if connecting to rsc-data-server on another network
    "dataServerTCP": "localhost:9001" || null,

    // password used to authenticate with rsc-data-server
    "dataServerPassword": "test",

    // version to check clients on login
    "version": 204,

    // the unique world index to communicate to rsc-data-server
    "worldID": 1,

    // port to listen to for non-websocket regular TCP clients
    // (for mudclient204)
    "tcpPort": 43594,

    // port to listen to https://developer.mozilla.org/en-US/docs/Web/API/WebSocket connections
    // (for rsc-client)
    "websocketPort": 43595,

    // country flag to use on the website
    "country": "CAN",

    // disable members features and non-members logins & registration for this
    // world
    "members": false,

    // boost or lower the experience rate
    "experienceRate": 1,

    // enable or disable fatigue gaining
    "fatigue": true,

    // add from/to bank options for certing NPCs (not supported in real RSC)
    "bankCertificates": false,

    // store player combat style in database (not supported in real RSC)
    "rememberCombatStyle": false
}

see also

  • RSCGo by @spkaeros
    • runescape classic server written in go
  • RuneJS
    • runescape 2 server written in javascript
  • RuneScape Classic Wiki
    • best source of accurate runescape classic data

license

Copyright (C) 2021 2003Scape Team

This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.

You should have received a copy of the GNU Affero General Public License along with this program. If not, see http://www.gnu.org/licenses/.

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