3h-pool 中文文档教程
3h-pool
一个简单的对象池库。
API Reference
// Access the APIs via `require('3h-pool')`
// or `HP.*`(UMD namespace).
export as namespace HP;
/**
* Type of pool creators.
*/
export declare type PoolCreator<T> = () => T;
/**
* Type of pool processors.
*/
export declare type PoolProcessor<T> = (object: T) => void;
/**
* Type of pool options.
*/
export interface PoolOptions<T> {
/**
* The creator of objects.
*/
create: PoolCreator<T>;
/**
* The initializer of objects,
* which will be invoked to initialize
* objects that will be returned by `pop`.
*/
init?: PoolProcessor<T> | null;
/**
* The cleaner of objects,
* which will be invoked to clear
* objects that are received by `push`.
*/
clear?: PoolProcessor<T> | null;
/**
* The initial pool size.
* (`prepare(initSize)` will be executed.)
*/
initSize?: number;
}
/**
* Class of object pools.
*/
export declare class Pool<T> {
/**
* Constructor {@link Pool}.
*/
constructor(options: PoolOptions<T>);
/**
* Creator of objects.
*/
create: PoolCreator<T>;
/**
* The initializer of objects,
* which will be invoked to initialize
* objects that will be returned by `pop`.
*/
init: PoolProcessor<T> | null;
/**
* The cleaner of objects,
* which will be invoked to clear
* objects that are received by `push`.
*/
clear: PoolProcessor<T> | null;
/**
* Internal pool.
*/
pool: T[];
/**
* Prepare specific amount of objects in the pool.
*/
prepare(count: number): void;
/**
* Get an object from the pool.
*/
pop(): T;
/**
* Put an object into the pool. (recycle)
*/
push(object: T): void;
}
3h-pool
A simple object pool lib.
API Reference
// Access the APIs via `require('3h-pool')`
// or `HP.*`(UMD namespace).
export as namespace HP;
/**
* Type of pool creators.
*/
export declare type PoolCreator<T> = () => T;
/**
* Type of pool processors.
*/
export declare type PoolProcessor<T> = (object: T) => void;
/**
* Type of pool options.
*/
export interface PoolOptions<T> {
/**
* The creator of objects.
*/
create: PoolCreator<T>;
/**
* The initializer of objects,
* which will be invoked to initialize
* objects that will be returned by `pop`.
*/
init?: PoolProcessor<T> | null;
/**
* The cleaner of objects,
* which will be invoked to clear
* objects that are received by `push`.
*/
clear?: PoolProcessor<T> | null;
/**
* The initial pool size.
* (`prepare(initSize)` will be executed.)
*/
initSize?: number;
}
/**
* Class of object pools.
*/
export declare class Pool<T> {
/**
* Constructor {@link Pool}.
*/
constructor(options: PoolOptions<T>);
/**
* Creator of objects.
*/
create: PoolCreator<T>;
/**
* The initializer of objects,
* which will be invoked to initialize
* objects that will be returned by `pop`.
*/
init: PoolProcessor<T> | null;
/**
* The cleaner of objects,
* which will be invoked to clear
* objects that are received by `push`.
*/
clear: PoolProcessor<T> | null;
/**
* Internal pool.
*/
pool: T[];
/**
* Prepare specific amount of objects in the pool.
*/
prepare(count: number): void;
/**
* Get an object from the pool.
*/
pop(): T;
/**
* Put an object into the pool. (recycle)
*/
push(object: T): void;
}
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