按下另一个按钮时如何自动释放鼠标按钮
是否可以对LUA脚本进行编程,每次我按RMB + LMB(按此顺序),按下LMB时会发行RMB?这个想法是:单击LMB将“取消” rmb,,但是当LMB发布时,将重新启动RMB(因为我一直按下它)。我玩的游戏需要粉碎(不是同时同时)RMB(AIM),然后是LMB(spell)多次(和快速)以更快地发送多个咒语,,但是每次我投掷时咒语(LMB),我需要再次瞄准(RMB)发送另一个。这个概念是,我只想将RMB(AIM)按下并粉碎LMB(咒语),并且使用此脚本,游戏将理解我在每个咒语之后实际上都会再次瞄准,而我只是按下AIM按钮。
如果可能的话,在RCTRL键上打开/关闭此会很酷。 谢谢你!
Is it possible to program a lua script that every time I press RMB + LMB (in that order), RMB releases when LMB is pressed? The idea is: Clicking LMB will 'cancel' RMB, but RMB will be retaken (since I keep pressing it) when LMB was released. I play a game that I need to smash (not both at the same time) RMB (aim) and then LMB (spell) multiple times (and fast) to send multiple spells in a faster way, but every time I throw the spell (LMB), I need to aim again (RMB) to send another. The concept is that I want to just keep RMB (aim) pressed and smash LMB (spell) only, and with this script the game will understand I'm actually aiming again after every spell, while I'm just pressing the aim button.
If possible, it would be cool to turn this on/off on RCTRL key.
Thank you!
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步骤#1
设置脚本
步骤#2
非安装标准命令“右键单击”鼠标大图上的物理鼠标按钮#2
Step #1
Set the script
Step #2
Unassign standard command "Right Click" from physical mouse button #2 on the big picture of mouse