空手道净记忆泄漏0.9.6

发布于 2025-02-13 10:54:20 字数 368 浏览 1 评论 0原文

我意识到空手道0.9.6目前是一个非常古老的版本(Nashorn和所有内容),但是我尚不清楚任何版本的空手道netty如何使用。我们发现,在适度的负载下,空手道纽约确实喜欢泄漏内存。当我们在连接到空手道纳蒂驱动的模拟的服务上运行负载测试时,我们发现负载测试实际上被空手道netty掉落并需要重新出现,而错误响应在平均时间,这显然是一个问题。我们已经尝试将实例扩展,但是我们不能放置足够的实例来跟上流量。我认为我们上次上次达到16个实例,由于OOM错误,空手道netty陷入了重大错误。

我看到空手道netty在1.1.0中进行了相当大的重新工作。我的问题是:空手道的维护者是否意识到任何这样的内存问题(在0.9.6或更近期的版本中?),如果是,是否有一些魔术版本可以解决或减轻问题?

提前致谢!

I realize karate 0.9.6 is a pretty old version at this point (nashorn and everything), but I'm not clear on how used karate-netty is for any version. We're finding that under moderate load, karate-netty really likes to leak memory. As we're running load tests on a service that connects to a mock powered by karate-netty, we're finding the load test is actually blocked by karate-netty falling over and needing to be respawned, with error responses flowing out in the mean time, which is obviously a problem. We've tried scaling the instance up, but we can't put enough instances to keep up with the traffic. I think we went up to 16 instances last time and still had significant errors from karate-netty falling over due to OOM errors.

I saw that karate-netty underwent a pretty substantial reworking in 1.1.0. My questions is: are the maintainers of Karate aware of any such memory issue (either in 0.9.6 or a more recent version?) And if they are, is there some magic version which is known to solve or mitigate the problem?

Thanks in advance!

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梦明 2025-02-20 10:54:21

这从未有报道。而且我们当然不从事旧版本。

This has never been reported. And we certainly don't work on old versions.

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