尝试更改自定义对话框背景颜色
好的,所以我尝试将对话框的背景从白色更改为深蓝色。但是,当我长时间按一个网格元素时,对话框看起来像这样:
我正在尝试制作看起来像这样(这是一个photoshop):
我的XML代码用于编辑对话框
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="16dp"
android:background="@color/customBG">
Java代码用于自定义对话框
@Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
LayoutInflater inflater = getActivity().getLayoutInflater();
View view = inflater.inflate(R.layout.edit_game_dialog,null);
editTitle = view.findViewById(R.id.editTitle);
editTitle.setText(currentTitle);
imageView = view.findViewById(R.id.item_image_dialog);
imageView.setImageResource(currentImage);
changeImageBt = view.findViewById(R.id.change_image);
changeImageBt.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View view)
{
}
});
builder.setView(view).setTitle("Edit game")
.setPositiveButton("Apply Changes", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialogInterface, int i)
{
String title = editTitle.getText().toString();
int image = R.drawable.blank; //PLACE HOLDER CODE
editGameDialogListener.applyChanges(pos,title,image);
}
})
.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialogInterface, int i)
{
}
});
return builder.create();
}
Ok so I am trying change my background of my dialog box from white to a dark blue. However when I long press on one of the grid elements the dialog box looks like this:
I am trying to make it look something like this (this is a photoshop):
Here is snipet of my XML code for the edit dialog
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="16dp"
android:background="@color/customBG">
Java code for custom dialog
@Override
public Dialog onCreateDialog(Bundle savedInstanceState)
{
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
LayoutInflater inflater = getActivity().getLayoutInflater();
View view = inflater.inflate(R.layout.edit_game_dialog,null);
editTitle = view.findViewById(R.id.editTitle);
editTitle.setText(currentTitle);
imageView = view.findViewById(R.id.item_image_dialog);
imageView.setImageResource(currentImage);
changeImageBt = view.findViewById(R.id.change_image);
changeImageBt.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View view)
{
}
});
builder.setView(view).setTitle("Edit game")
.setPositiveButton("Apply Changes", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialogInterface, int i)
{
String title = editTitle.getText().toString();
int image = R.drawable.blank; //PLACE HOLDER CODE
editGameDialogListener.applyChanges(pos,title,image);
}
})
.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialogInterface, int i)
{
}
});
return builder.create();
}
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我认为您应该使用对话框而不是AlertDialog。
警报对话框具有自己的标题和按钮。
通过对话框,您将有好处定义标题和按钮。
根据您的设计需要创建一个布局,并将其设置在对话框中。
I think you should use Dialog instead of AlertDialog.
Alert Dialog has its own Title and Button.
With Dialog you will have the benefit of defining your Title and Buttons.
Create a Layout as your design needs and set it in Dialog.
创建对话框时,您可以将主题作为第二个参数传递
,并设置自定义主题以覆盖所需的任何内容。对于背景颜色,类似的东西应该可以工作:
When you create your dialog, you can pass theme as a second param
and set the custom theme to override anything you need. For background color something like this should work: