团结:2D背景崩溃并显示最后一帧
IVE建立了我的第一个单一手机游戏,并且一切都在引擎中运行良好,但是在手机上构建和安装它后,我会发现一个奇怪的错误。基本上,“开始”菜单的背景将显示您在玩游戏后返回菜单后的最后一场游戏的最后一帧。很难描述,因此我将链接一个视频,您可以自己看到它。问题是,我不知道为什么会发生这种情况,为什么它只会在我的手机上而不是在引擎本身上发生,以及我如何解决它,甚至是为了搜索的内容。也许其他人以前有这个,可以帮助我?还是至少想到一个主意?
视频: https://youtube.com/shorts/sshorts/c5uol05mld05mldgg?feature=share=share
ive build my first mobile game with unity and everything worked fine in the engine but after building and installing it on my phone I get a weird bug. Basically the background of the start menu will show the last frame of your last game after you come back to the menu after playing a game. It's hard to describe so I'll link a video where you can see it yourself. Problem is, ive no idea why this happens, why it only happens on my phone and not in the engine itself and how I solve it or even for what I have to search. Maybe anyone else had this before and can help me? Or at least give an idea?
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