团结音频略有延迟
我想根据Rythm和Music制作游戏。但是,当原型进行原型时,当我单击鼠标时,我会陷入一个问题
时,声音应该立即发挥。我分析了录制 - 声音约为0.1秒延迟。
我也只是在视觉上尝试,并且没有延迟 - 因此输入滞后不是问题。
我尝试了几个音频进口选项。但是总是有这种延迟破坏了我的概念。有什么办法解决的吗?
感谢您的帮助。
I want to make a game based on rythm and music. But when prototyping i got stuck at one problem
When i click the mouse, a sound should play instantly. I analysed a recording - and the sound is about 0.1 second delayed.
i also tried just visually, and there is no delay - so input lag is not the issue.
I tried several import-options for the audio. but there is always this delay that ruins my concept. Is there any way around this?
Thanks for your help.
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