单击/打开nsstatusitem时刷新nsmenuitem

发布于 2025-02-11 21:42:36 字数 1170 浏览 0 评论 0原文

我有以下扩展名,其中我的状态为ON或OFF:

extension AppDelegate {
    
    func createStatusBarItem() {
        let sBar = NSStatusBar.system
        
        // create status bar item in system status bar
        sBarItem = sBar.statusItem(withLength: NSStatusItem.squareLength)
        ...
        
        let sBarMenu = NSMenu(title: "Options")
        
        // assign menu to status bar item
        sBarItem.menu = sBarMenu
        
        let enableDisableMenuItem = NSMenuItem(title: "Enabled", action: #selector(toggleAdvancedMouseHandlingObjc), keyEquivalent: "e")
        enableDisableMenuItem.state = sHandler.isAdvancedMouseHandlingEnabled() ? NSControl.StateValue.on : NSControl.StateValue.off
        sBarMenu.addItem(enableDisableMenuItem)
        
        ...
    }
    
    @objc func toggleAdvancedMouseHandlingObjc() {
        if sHandler.isAdvancedMouseHandlingEnabled() {
            sHandler.disableAdvancedMouseHandling()
        } else {
            sHandler.enableAdvancedMouseHandling()
        }
    }
}

一旦我想更改Shandler对象的状态,我也想将此更改转介给NSMENUITEM并启用或禁用复选标记取决于Nshandler的状态。

但是,看起来菜单仅在首次启动时才建成。如何重新触发菜单项以显示或不显示复选标记?

I have the following extension where I have a NSMenuItem with it's state being either on or off:

extension AppDelegate {
    
    func createStatusBarItem() {
        let sBar = NSStatusBar.system
        
        // create status bar item in system status bar
        sBarItem = sBar.statusItem(withLength: NSStatusItem.squareLength)
        ...
        
        let sBarMenu = NSMenu(title: "Options")
        
        // assign menu to status bar item
        sBarItem.menu = sBarMenu
        
        let enableDisableMenuItem = NSMenuItem(title: "Enabled", action: #selector(toggleAdvancedMouseHandlingObjc), keyEquivalent: "e")
        enableDisableMenuItem.state = sHandler.isAdvancedMouseHandlingEnabled() ? NSControl.StateValue.on : NSControl.StateValue.off
        sBarMenu.addItem(enableDisableMenuItem)
        
        ...
    }
    
    @objc func toggleAdvancedMouseHandlingObjc() {
        if sHandler.isAdvancedMouseHandlingEnabled() {
            sHandler.disableAdvancedMouseHandling()
        } else {
            sHandler.enableAdvancedMouseHandling()
        }
    }
}

As soon as I want to change the state of the sHandler object I would also like to refer this change to the NSMenuItem and enable or disable the check mark depending on the state of NSHandler.

However it looks like the menu is being built only at first launch. How do I re-trigger the menu item in order to show or not show the check mark?

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赢得她心 2025-02-18 21:42:36

在您的应用程序委托中保留对创建的nsmenuitem的引用,并更新其状态(假设您仅在单个菜单中使用该项目)。

class AppDelegate: NSApplicationDelegate {

    var fooMenuItem: NSMenuItem?

}

    func createStatusBarItem() {
        ...
        let enableDisableMenuItem = NSMenuItem(title: "Enabled", action: #selector(toggleAdvancedMouseHandlingObjc), keyEquivalent: "e")
        self.fooMenuItem = enableDisableMenuItem
        ...
    }

    @objc func toggleAdvancedMouseHandlingObjc() {
        if sHandler.isAdvancedMouseHandlingEnabled() {
            sHandler.disableAdvancedMouseHandling()
        } else {
            sHandler.enableAdvancedMouseHandling()
        }

        self.fooMenuItem.state = sHandler.isAdvancedMouseHandlingEnabled() ? NSControl.StateValue.on : NSControl.StateValue.off
    }

Keep a reference to the created NSMenuItem in your app delegate and update its state (assuming you use the item only in a single menu).

class AppDelegate: NSApplicationDelegate {

    var fooMenuItem: NSMenuItem?

}

    func createStatusBarItem() {
        ...
        let enableDisableMenuItem = NSMenuItem(title: "Enabled", action: #selector(toggleAdvancedMouseHandlingObjc), keyEquivalent: "e")
        self.fooMenuItem = enableDisableMenuItem
        ...
    }

    @objc func toggleAdvancedMouseHandlingObjc() {
        if sHandler.isAdvancedMouseHandlingEnabled() {
            sHandler.disableAdvancedMouseHandling()
        } else {
            sHandler.enableAdvancedMouseHandling()
        }

        self.fooMenuItem.state = sHandler.isAdvancedMouseHandlingEnabled() ? NSControl.StateValue.on : NSControl.StateValue.off
    }
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