在MFC中创建新上下文时发生崩溃
V8版本:10.5.0
IDE:VS2022
我试图将V8嵌入MFC。简单地测试,我创建了一个对话框项目,在onInitDialog()
上初始化V8,将其处置为ondestroy()
。然后,我编写了代码以在bn_clicked
事件中创建上下文并运行脚本(“ Hello World!)”。因此,按下按钮时,我想显示“ Hello World!”。但是崩溃发生在创建上下文的代码中(v8 :: local< v8 :: context> context&gtoction = v8 :: context :: new(ky ke new(xyalle,nullptr);
)。
由于测试,这仅发生在MFC中。这种崩溃不会在控制台程序中发生。
有人,任何人帮助我〜。下面有我的整个代码。
cpp
BOOL Cv8TestDlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
...
// Initialize V8.
v8::V8::InitializeICUDefaultLocation("");
v8::V8::InitializeExternalStartupData("");
std::unique_ptr<v8::Platform> platform = v8::platform::NewDefaultPlatform();
v8::V8::InitializePlatform(platform.get());
v8::V8::Initialize();
// Create a new Isolate and make it the current one.
m_create_params.array_buffer_allocator = v8::ArrayBuffer::Allocator::NewDefaultAllocator();
m_isolate = v8::Isolate::New(m_create_params);
return TRUE;
}
void Cv8TestDlg::OnDestroy()
{
CDialogEx::OnDestroy();
m_isolate->Dispose();
v8::V8::Dispose();
v8::V8::DisposePlatform();
delete m_create_params.array_buffer_allocator;
}
void Cv8TestDlg::OnRun()
{
CString text;
v8::Isolate* isolate = m_isolate;
v8::Isolate::Scope isolate_scope(isolate);
// Create a stack-allocated handle scope.
v8::HandleScope handle_scope(isolate);
// Create a new context.
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr);
// Enter the context for compiling and running the hello world script.
v8::Context::Scope context_scope(context);
{
// Create a string containing the JavaScript source code.
v8::Local<v8::String> source = v8::String::NewFromUtf8Literal(isolate, "'Hello' + ', World!'");
// Compile the source code.
v8::Local<v8::Script> script = v8::Script::Compile(context, source).ToLocalChecked();
// Run the script to get the result.
v8::Local<v8::Value> result = script->Run(context).ToLocalChecked();
// Convert the result to an UTF8 string and print it.
v8::String::Value utf8(isolate, result);
text = (LPCWSTR)*utf8;
}
GetDlgItem(IDC_EDIT1)->SetWindowText(text);
}
h
class Cv8TestDlg : public CDialogEx
{
...
v8::Isolate::CreateParams m_create_params;
v8::Isolate* m_isolate = nullptr;
virtual BOOL OnInitDialog();
...
afx_msg void OnDestroy();
afx_msg void OnRun();
};
碰撞呼叫堆栈
v8.dll!v8::internal::tracing::TraceEventHelper::GetTracingController()
v8.dll!v8::NewContext(v8::Isolate * external_isolate, v8::ExtensionConfiguration * extensions, v8::MaybeLocal<v8::ObjectTemplate> global_template, v8::MaybeLocal<v8::Value> global_object, unsigned __int64 context_snapshot_index, v8::DeserializeInternalFieldsCallback embedder_fields_deserializer, v8::MicrotaskQueue * microtask_queue) line 6391 C++
v8.dll!v8::Context::New(v8::Isolate * external_isolate, v8::ExtensionConfiguration * extensions, v8::MaybeLocal<v8::ObjectTemplate> global_template, v8::MaybeLocal<v8::Value> global_object, v8::DeserializeInternalFieldsCallback internal_fields_deserializer, v8::MicrotaskQueue * microtask_queue) line 6413 C++
v8Test.exe!Cv8TestDlg::OnRun() line 198 C++
异常消息
):0xc0000005:0x00000000000000000088
(0x00007ffadbb43d53(v8.dll), v8test.exe -event.cc)
v8::TracingController* TraceEventHelper::GetTracingController() {
-> return v8::internal::V8::GetCurrentPlatform()->GetTracingController();
}
v8 version : 10.5.0
IDE : vs2022
I am trying to embed v8 in MFC. To test simply, I created a dialog project, initialized v8 on OnInitDialog()
, disposed it OnDestroy()
. And then, I wrote the code to create the context in BN_CLICKED
event and run script("Hello World!)". So, when the button was pressed, I wanted to show "Hello World!". But the crash took place in the code that create the context(v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr);
).
As a result of testing, this only happens in MFC. This crash does not happen in console programs.
Somebody, anybody help me~. there is my whole code below.
cpp
BOOL Cv8TestDlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
...
// Initialize V8.
v8::V8::InitializeICUDefaultLocation("");
v8::V8::InitializeExternalStartupData("");
std::unique_ptr<v8::Platform> platform = v8::platform::NewDefaultPlatform();
v8::V8::InitializePlatform(platform.get());
v8::V8::Initialize();
// Create a new Isolate and make it the current one.
m_create_params.array_buffer_allocator = v8::ArrayBuffer::Allocator::NewDefaultAllocator();
m_isolate = v8::Isolate::New(m_create_params);
return TRUE;
}
void Cv8TestDlg::OnDestroy()
{
CDialogEx::OnDestroy();
m_isolate->Dispose();
v8::V8::Dispose();
v8::V8::DisposePlatform();
delete m_create_params.array_buffer_allocator;
}
void Cv8TestDlg::OnRun()
{
CString text;
v8::Isolate* isolate = m_isolate;
v8::Isolate::Scope isolate_scope(isolate);
// Create a stack-allocated handle scope.
v8::HandleScope handle_scope(isolate);
// Create a new context.
v8::Local<v8::Context> context = v8::Context::New(isolate, nullptr);
// Enter the context for compiling and running the hello world script.
v8::Context::Scope context_scope(context);
{
// Create a string containing the JavaScript source code.
v8::Local<v8::String> source = v8::String::NewFromUtf8Literal(isolate, "'Hello' + ', World!'");
// Compile the source code.
v8::Local<v8::Script> script = v8::Script::Compile(context, source).ToLocalChecked();
// Run the script to get the result.
v8::Local<v8::Value> result = script->Run(context).ToLocalChecked();
// Convert the result to an UTF8 string and print it.
v8::String::Value utf8(isolate, result);
text = (LPCWSTR)*utf8;
}
GetDlgItem(IDC_EDIT1)->SetWindowText(text);
}
h
class Cv8TestDlg : public CDialogEx
{
...
v8::Isolate::CreateParams m_create_params;
v8::Isolate* m_isolate = nullptr;
virtual BOOL OnInitDialog();
...
afx_msg void OnDestroy();
afx_msg void OnRun();
};
crash call stack
v8.dll!v8::internal::tracing::TraceEventHelper::GetTracingController()
v8.dll!v8::NewContext(v8::Isolate * external_isolate, v8::ExtensionConfiguration * extensions, v8::MaybeLocal<v8::ObjectTemplate> global_template, v8::MaybeLocal<v8::Value> global_object, unsigned __int64 context_snapshot_index, v8::DeserializeInternalFieldsCallback embedder_fields_deserializer, v8::MicrotaskQueue * microtask_queue) line 6391 C++
v8.dll!v8::Context::New(v8::Isolate * external_isolate, v8::ExtensionConfiguration * extensions, v8::MaybeLocal<v8::ObjectTemplate> global_template, v8::MaybeLocal<v8::Value> global_object, v8::DeserializeInternalFieldsCallback internal_fields_deserializer, v8::MicrotaskQueue * microtask_queue) line 6413 C++
v8Test.exe!Cv8TestDlg::OnRun() line 198 C++
exception message
(0x00007FFADBB43D53(v8.dll), v8Test.exe): 0xC0000005: 0x0000000000000088 access violation
break position(trace-event.cc)
v8::TracingController* TraceEventHelper::GetTracingController() {
-> return v8::internal::V8::GetCurrentPlatform()->GetTracingController();
}
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(1)
我认为问题是
std :: simolor_ptr&lt; v8 :: Platform&gt;平台
在oninitdialog
中。std :: unique_ptr
的目的是销毁指向指针范围范围范围时指出的事物(即在这种情况下,在函数的末尾)。v8 ::平台
应该是长寿的,直到v8 :: v8 :: disposeplatform()
呼叫。I think the problem is
std::unique_ptr<v8::Platform> platform
inOnInitDialog
. The purpose of astd::unique_ptr
is to destroy the thing it points at when the pointer goes out of scope (i.e. in this case, at the end of the function). Thev8::Platform
should be long-lived, all the way until thev8::V8::DisposePlatform()
call.