虚幻的4.27在整理中变得慢了吗?
长话短说,我看到很多人抱怨编译速度缓慢,但是在认为我的笔记本电脑的规格足够好之前从来没有遇到这个问题: RTX 2060 / i5 9th / 512 SSD 16 RAM
,但最近几天情况有所不同,好的,我会得到修改的标题文件可能会导致一些缓慢的编译,但我见过的最长的时间是我的控制台,大约120秒 但是现在看看我最新的日志输出,只是一个触发非常简单操作的C ++文件
显示:hotreload取928.2s。
16分钟只是为了汇编小变化吗?但这太荒谬了。
我正在使用虚幻引擎4.27和Visual Studio 2022,
并提前感谢。
long story short, I've seen a lot of peoples complaining about unreal being slow at compiling but never had this issue before thinking that my laptop's specs are good enough:
RTX 2060 / i5 9th / 512 SSD 16 RAM
But the last few days things were different, Okay I get that modifying the header files might cause some slow compiling but the longest i've ever seen is around 120 seconds in my console,
but now have a look at my latest log output, just a C++ files that trigger a very simple action
Display: HotReload took 928.2s.
16 Minutes just to compile a small change ? but that's ridiculous.
I'm using Unreal engine 4.27 and Visual studio 2022
and Thanks in advance.
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