Autohotkey ImageSearch未检测图像

发布于 2025-02-04 01:27:04 字数 3194 浏览 2 评论 0原文

我正在尝试与Autohotkey进行机器人,以玩一个名为 btd6 对我来说。

问题在于我需要检测到胜利屏幕何时出现,然后单击按钮。因此,我尝试使用images搜索搜索中的按钮,而循环,但循环永无止境。

我制作了测试脚本波纹管,它可以正常工作:

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.


^b::
ImageSearch, ix, iy, 0, 0, A_ScreenWidth, A_ScreenHeight, next.png
Click, %ix% %iy%
Return


Escape::
ExitApp
Return

但是当我将其放入主要的机器人代码中时,它不起作用,我认为这是因为循环永远不会退出:
(滚动到代码的底部)

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.


CoordMode Pixel


^b::
While true {
    Click, 1223 1553
    Sleep, 1000
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 801 1097
    Sleep, 1000
    Click, 882 668
    Sleep, 1000
    Click, 1994 720
    Sleep, 5000
    Click, 1444 1265,
    Sleep, 1000
    Send {k down}{k up}
    MouseMove, 2381, 1100, 20
    Sleep, 100
    Click
    Sleep, 1000
    Click
    Sleep, 1000
    Send {, down}{, up}
    Sleep, 100
    Send {, down}{, up}
    Sleep, 100
    Send {/ down}{/ up}
    Sleep, 100
    Send {/ down}{/ up}
    Sleep, 1000
    Click, 1453 816
    Sleep, 1000
    Send {z down}{z up}
    MouseMove, 2281, 971, 20
    Sleep, 100
    Click
    Sleep, 1000
    Click
    Sleep, 1000
    Send {. down}{. up}
    Sleep 100
    Send {. down}{. up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Click, 1453 816
    Sleep, 1000
    Send {f down}{f up}
    MouseMove, 2397, 967, 20,
    Sleep, 100
    Click
    Sleep, 1000
    Click
    Sleep, 1000
    Send {, down}{, up}
    Sleep 100
    Send {, down}{, up}
    Sleep 100
    Send {, down}{, up}
    Sleep 100
    Send {, down}{, up}
    Sleep 100
    Send {. down}{. up}
    Sleep 100
    Send {. down}{. up}
    Sleep 100
    Click, 1453 816
    Sleep, 1000
    Send {Space down}{Space up}
    Sleep, 1000
    While true {
        ImageSearch, foundx, foundy, 0, 0, A_ScreenWidth, A_ScreenHeight, next.png
        if (foundx or foundy) {
            Break
        } else {
            Sleep, 2000
        }
    }
    Click, %foundx% %foundy%
    foundx := 0
    foundy := 0
    Sleep, 1000
    Click, 1002 1419
    Sleep, 5000
}
Return

    
Escape::
ExitApp
Return

I'm trying to make a bot with AutoHotkey to play a game called BTD6 for me.

The problem is that I need to detect when the victory screen appears, and click a button. So I tried using ImageSearch to search for the button inside a While loop, but the loop never ends.

I made the test script bellow and it works fine:

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.


^b::
ImageSearch, ix, iy, 0, 0, A_ScreenWidth, A_ScreenHeight, next.png
Click, %ix% %iy%
Return


Escape::
ExitApp
Return

But when I put it in the main bot code, it does not work, I think it's because the loop never exits:

(scroll to the bottom of the code)

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.


CoordMode Pixel


^b::
While true {
    Click, 1223 1553
    Sleep, 1000
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 2581 693
    Sleep, 100
    Click, 801 1097
    Sleep, 1000
    Click, 882 668
    Sleep, 1000
    Click, 1994 720
    Sleep, 5000
    Click, 1444 1265,
    Sleep, 1000
    Send {k down}{k up}
    MouseMove, 2381, 1100, 20
    Sleep, 100
    Click
    Sleep, 1000
    Click
    Sleep, 1000
    Send {, down}{, up}
    Sleep, 100
    Send {, down}{, up}
    Sleep, 100
    Send {/ down}{/ up}
    Sleep, 100
    Send {/ down}{/ up}
    Sleep, 1000
    Click, 1453 816
    Sleep, 1000
    Send {z down}{z up}
    MouseMove, 2281, 971, 20
    Sleep, 100
    Click
    Sleep, 1000
    Click
    Sleep, 1000
    Send {. down}{. up}
    Sleep 100
    Send {. down}{. up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Send {/ down}{/ up}
    Sleep 100
    Click, 1453 816
    Sleep, 1000
    Send {f down}{f up}
    MouseMove, 2397, 967, 20,
    Sleep, 100
    Click
    Sleep, 1000
    Click
    Sleep, 1000
    Send {, down}{, up}
    Sleep 100
    Send {, down}{, up}
    Sleep 100
    Send {, down}{, up}
    Sleep 100
    Send {, down}{, up}
    Sleep 100
    Send {. down}{. up}
    Sleep 100
    Send {. down}{. up}
    Sleep 100
    Click, 1453 816
    Sleep, 1000
    Send {Space down}{Space up}
    Sleep, 1000
    While true {
        ImageSearch, foundx, foundy, 0, 0, A_ScreenWidth, A_ScreenHeight, next.png
        if (foundx or foundy) {
            Break
        } else {
            Sleep, 2000
        }
    }
    Click, %foundx% %foundy%
    foundx := 0
    foundy := 0
    Sleep, 1000
    Click, 1002 1419
    Sleep, 5000
}
Return

    
Escape::
ExitApp
Return

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评论(1

极度宠爱 2025-02-11 01:27:04

好的,我将您的代码与Settimer一起使用,而不是尝试使用连续循环。 应该创建与连续循环相同的效果。

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.


CoordMode, Pixel

^b::
SetTimer, PlayGame, -10
Return

PlayGame:
Click, 1223 1553
Sleep, 1000
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 801 1097
Sleep, 1000
Click, 882 668
Sleep, 1000
Click, 1994 720
Sleep, 5000
Click, 1444 1265,
Sleep, 1000
Send {k down}{k up}
MouseMove, 2381, 1100, 20
Sleep, 100
Click
Sleep, 1000
Click
Sleep, 1000
Send {, down}{, up}
Sleep, 100
Send {, down}{, up}
Sleep, 100
Send {/ down}{/ up}
Sleep, 100
Send {/ down}{/ up}
Sleep, 1000
Click, 1453 816
Sleep, 1000
Send {z down}{z up}
MouseMove, 2281, 971, 20
Sleep, 100
Click
Sleep, 1000
Click
Sleep, 1000
Send {. down}{. up}
Sleep 100
Send {. down}{. up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Click, 1453 816
Sleep, 1000
Send {f down}{f up}
MouseMove, 2397, 967, 20,
Sleep, 100
Click
Sleep, 1000
Click
Sleep, 1000
Send {, down}{, up}
Sleep 100
Send {, down}{, up}
Sleep 100
Send {, down}{, up}
Sleep 100
Send {, down}{, up}
Sleep 100
Send {. down}{. up}
Sleep 100
Send {. down}{. up}
Sleep 100
Click, 1453 816
Sleep, 1000
Send {Space down}{Space up}
Sleep, 1000
Loop {
    ImageSearch, foundx, foundy, 0, 0, A_ScreenWidth, A_ScreenHeight, next.png
    if (ErrorLevel==0) {
        Break
    } ; else not needed because of Break above
    Sleep, 2000
}
Click, %foundx% %foundy%
foundy := foundx := 0
Sleep, 1000
Click, 1002 1419
Sleep, 5000
setTimer, %A_ThisLabel%, -10
Return

    
Escape::
ExitApp
Return

尽管我自己从不拼写游戏,但有更好的方法可以做到这一点,但是当您了解更多语言时,我会让您弄清楚这一点。

OK so I used your code with SetTimer instead of trying to use a continuous loop. It should create the same effect as a continuous loop.

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.


CoordMode, Pixel

^b::
SetTimer, PlayGame, -10
Return

PlayGame:
Click, 1223 1553
Sleep, 1000
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 2581 693
Sleep, 100
Click, 801 1097
Sleep, 1000
Click, 882 668
Sleep, 1000
Click, 1994 720
Sleep, 5000
Click, 1444 1265,
Sleep, 1000
Send {k down}{k up}
MouseMove, 2381, 1100, 20
Sleep, 100
Click
Sleep, 1000
Click
Sleep, 1000
Send {, down}{, up}
Sleep, 100
Send {, down}{, up}
Sleep, 100
Send {/ down}{/ up}
Sleep, 100
Send {/ down}{/ up}
Sleep, 1000
Click, 1453 816
Sleep, 1000
Send {z down}{z up}
MouseMove, 2281, 971, 20
Sleep, 100
Click
Sleep, 1000
Click
Sleep, 1000
Send {. down}{. up}
Sleep 100
Send {. down}{. up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Send {/ down}{/ up}
Sleep 100
Click, 1453 816
Sleep, 1000
Send {f down}{f up}
MouseMove, 2397, 967, 20,
Sleep, 100
Click
Sleep, 1000
Click
Sleep, 1000
Send {, down}{, up}
Sleep 100
Send {, down}{, up}
Sleep 100
Send {, down}{, up}
Sleep 100
Send {, down}{, up}
Sleep 100
Send {. down}{. up}
Sleep 100
Send {. down}{. up}
Sleep 100
Click, 1453 816
Sleep, 1000
Send {Space down}{Space up}
Sleep, 1000
Loop {
    ImageSearch, foundx, foundy, 0, 0, A_ScreenWidth, A_ScreenHeight, next.png
    if (ErrorLevel==0) {
        Break
    } ; else not needed because of Break above
    Sleep, 2000
}
Click, %foundx% %foundy%
foundy := foundx := 0
Sleep, 1000
Click, 1002 1419
Sleep, 5000
setTimer, %A_ThisLabel%, -10
Return

    
Escape::
ExitApp
Return

Although I never script games myself, there are better ways to do this, but I'll let you figure that out as you learn more of the language.

~没有更多了~
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