在使用命令并将该消息存储为变量(pyrogram)之后,如何从聊天中获取消息?
因此,我有点新的pyrogram,我想创建自己的Genshin机器人。使用命令兑换代码后,我希望将消息传达并存储为变量。因此,任何人都可以在将代码作为用户输入之后帮助我
,我可以使用Genshin.py API包装器来兑换代码。只需要帮助获取消息并将其存储为可变即可。
import genshin
import os
from dotenv import load_dotenv
from pyrogram import Client, filters
load_dotenv()
global chatid
chatid = 842544591
global uid
uid = os.getenv("uid")
ltuid = os.getenv("ltuid")
ltoken = os.getenv("ltoken")
cookie_token = os.getenv("cookie_token")
api_id = os.getenv("api_id")
api_hash = os.getenv("api_hash")
bot_token = os.getenv("bot_token")
cookies = {"ltuid": ltuid,
"ltoken": ltoken,
"cookie_token": cookie_token,
"uid": uid}
client = genshin.Client(cookies)
bot = Client(
"Genshin Bot",
api_id=api_id,
api_hash=api_hash,
bot_token=bot_token
)
@bot.on_message(filters.command('start'))
def start_command(bot, message):
message.reply_text(
"Welcome to Genshin Auto Tasks Bot.\nFor Getting Started Use /help command.")
@bot.on_message(filters.command('help'))
def help_command(bot, message):
message.reply_text("This is Bot's Help Section")
@bot.on_message(filters.command('notes'))
async def get_notes(bot, message):
data = await client.get_full_genshin_user(uid)
notes = await client.get_notes(uid)
active_days = (data.stats.days_active)
total_characters = (data.stats.characters)
abyss_total_stars = (data.abyss.previous.total_stars)
resin_count = notes.current_resin
resin_recovery_time = notes.remaining_resin_recovery_time
await message.reply_text("Pranay Asia" + "\n" +
"uid : " + str(uid) + "\n" +
"-----------------------------------------------------------------" + "\n" +
"Resin Count: " + str(resin_count) + "/" + str(notes.max_resin) + "\n" +
"Countdown to next resin recovery: " + str(resin_recovery_time) + "\n" +
"Total No. of Active Days: " + str(active_days) + "\n" +
"Total No. of Characters: " + str(total_characters) + "\n" +
"Total Stars in Abyss: " + str(abyss_total_stars)
)
@bot.on_message(filters.command('redeemcode'))
def redeem_code(bot, message):
message.reply_text("Send the Code to Redeem")
bot.run()
So I am kinda new with Pyrogram and I want to create my own Genshin Bot. After using the command redeem code, I want the message to be taken and stored as variable. so can anyone help me with that
after taking the code as input from user I would be able to use genshin.py api wrapper to redeem code. Just need help with getting message and storing it as variable.
import genshin
import os
from dotenv import load_dotenv
from pyrogram import Client, filters
load_dotenv()
global chatid
chatid = 842544591
global uid
uid = os.getenv("uid")
ltuid = os.getenv("ltuid")
ltoken = os.getenv("ltoken")
cookie_token = os.getenv("cookie_token")
api_id = os.getenv("api_id")
api_hash = os.getenv("api_hash")
bot_token = os.getenv("bot_token")
cookies = {"ltuid": ltuid,
"ltoken": ltoken,
"cookie_token": cookie_token,
"uid": uid}
client = genshin.Client(cookies)
bot = Client(
"Genshin Bot",
api_id=api_id,
api_hash=api_hash,
bot_token=bot_token
)
@bot.on_message(filters.command('start'))
def start_command(bot, message):
message.reply_text(
"Welcome to Genshin Auto Tasks Bot.\nFor Getting Started Use /help command.")
@bot.on_message(filters.command('help'))
def help_command(bot, message):
message.reply_text("This is Bot's Help Section")
@bot.on_message(filters.command('notes'))
async def get_notes(bot, message):
data = await client.get_full_genshin_user(uid)
notes = await client.get_notes(uid)
active_days = (data.stats.days_active)
total_characters = (data.stats.characters)
abyss_total_stars = (data.abyss.previous.total_stars)
resin_count = notes.current_resin
resin_recovery_time = notes.remaining_resin_recovery_time
await message.reply_text("Pranay Asia" + "\n" +
"uid : " + str(uid) + "\n" +
"-----------------------------------------------------------------" + "\n" +
"Resin Count: " + str(resin_count) + "/" + str(notes.max_resin) + "\n" +
"Countdown to next resin recovery: " + str(resin_recovery_time) + "\n" +
"Total No. of Active Days: " + str(active_days) + "\n" +
"Total No. of Characters: " + str(total_characters) + "\n" +
"Total Stars in Abyss: " + str(abyss_total_stars)
)
@bot.on_message(filters.command('redeemcode'))
def redeem_code(bot, message):
message.reply_text("Send the Code to Redeem")
bot.run()
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尝试Message.Text
我将其用作用户机器人,但没有太大变化。该代码将已发送的消息保存到变量并过滤命令本身。对于机器人,它会更容易:答案= message.text
try message.text
I use it as a userbot but nothing changes so much. This piece of code saves the sent message to a variable and filters out the command itself. For a bot it will be easier: answer = message.text