flutter地图框地图显示/布局问题在Android上
我是Flutter的新手,并试图将MAPBOX MAP与iOS和Android应用中的转弯导航进行集成。
我正在使用 flutter_mapbox_navigation 软件包和 mapboxNavigationView 。
ios:按预期工作
Android API 30:Mapbox徽标似乎表明窗口小部件在正确的位置,但是在正确的位置,但是地图本身不在
Android API 27、28和29:地图似乎显示正确,但是Mapbox徽标不可见,对我来说,这仍然表明某物仍然关闭
android api 26:MAP和MAPBOX徽标在正确位置可见
Android API 24和25:Mapbox logo在正确的位置,但MAP在MAP上不可见。全部
我尝试了不同的方法来尺寸和定位窗口,但问题仍然存在。
我尝试使用Flutter小部件检查员,但据我所知,一切似乎都不错。 我尝试使用Android Studio布局,但看到了一个空白页。
我已经找到了这个线程,但是没有解决方案 mapbox Map在Android上未显示
我在Macos Monterey 12.3.1(Apple M1)
Main.dart
import 'package:flutter/material.dart';
import 'package:flutter_mapbox_navigation/library.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
MyApp({Key? key}) : super(key: key);
final _options = MapBoxOptions();
Future<void> _onRouteEvent(e) async {}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Column(
children: [
const Text("test"),
Center(
child: SizedBox(
width: 300,
height: 200,
child: MapBoxNavigationView(
options: _options,
onRouteEvent: _onRouteEvent,
onCreated: (MapBoxNavigationViewController controller) async {},
),
),
),
],
),
);
}
}
Pubspec.yml
name: poc
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.17.0 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
flutter_mapbox_navigation: ^0.0.26
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
I am new to Flutter and trying to integrate a MapBox map with Turn by Turn navigation in an iOS and Android app.
I am using the flutter_mapbox_navigation package and MapBoxNavigationView.
iOS: Works as expected
Android API 30: the mapbox logo seems to indicate that the widget is at the right place but the map itself is off
Android API 27, 28 and 29: The map seems to show correctly, but the MapBox logo is not visible, which to me indicates that something is still off
Android API 26: map and MapBox logo visible at the right location
Android API 24 and 25: MapBox logo at the right position but map is not visible at all
I have tried different ways of sizing and positionning the widget but the issue remains.
I have tried using Flutter widget inspector but everything seems fine as far as I can tell.
I have tried using Android Studio Layout but I see a blank page.
I have found this thread but there is no solution Mapbox Map not showing on android
I am on macOS Monterey 12.3.1 (Apple M1)
main.dart
import 'package:flutter/material.dart';
import 'package:flutter_mapbox_navigation/library.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
MyApp({Key? key}) : super(key: key);
final _options = MapBoxOptions();
Future<void> _onRouteEvent(e) async {}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Column(
children: [
const Text("test"),
Center(
child: SizedBox(
width: 300,
height: 200,
child: MapBoxNavigationView(
options: _options,
onRouteEvent: _onRouteEvent,
onCreated: (MapBoxNavigationViewController controller) async {},
),
),
),
],
),
);
}
}
pubspec.yml
name: poc
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.17.0 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
flutter_mapbox_navigation: ^0.0.26
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
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找到了解决方案。
我删除了 flutter_mapbox_navigation 包装和使用
Platform> Platform> Platform> PlatformView
。起初我仍然遇到同样的问题,但是后来我发现了textureView
选项,这解决了我的问题。Found a solution.
I removed the flutter_mapbox_navigation package and reimplemented Android integration by hand using a
PlatformView
. At first I still had the same issue, but then I found about thetextureView
option and this solved my problem.